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NPC Generator

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Advanced [show]


Thomas Quinton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears bulky red painted plate armor. He has no hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He loves telling others what to do and how they should feel about things. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Thomas is combative with any and all who dare try his patience in the slightest.

History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to be a doctor again

Ideals: Opinionated, Justice. Flaws: Ugly, Insane, Disease. Occupation: Beggar

Voice: Forgets to breathe while speaking

Attributes [hide]

Thomas Quinton, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)17 (+3) 13 (+1)12 (+1)
Skills Acrobatics +4, Survival +3
Senses Passive Perception 11
Languages Common, Giant, Auran, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. 1 Silk rope. 1 Small steel mirror.


Social Check DCs


William Jacobs, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He sports a long black beard, and similarly colored long hair. His face is scarred and worn.

Personality: He is happy with his job as a Ploughman. He turns his eye from what people do, preferring to live and let live. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was always a brilliant, if unscrupulous mind. A gifted student he started as a Adventurer, but he got bored and became a Ploughman. He has set out to sabotage the competition.

Motivation: To share knowledge with the world; and he has money and likes to spend it

Ideals: Logical. Flaws: Ugly, Fearful, Insane. Bonds: Rich, Job. Occupation: Ploughman

Voice: Relaxed voice

Attributes [hide]

William Jacobs, Male Human Fighter 4
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)11 (+0) 11 (+0)11 (+0)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Patrick Tatum, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is long and chestnut with streaks of blonde, and is pulled back with small tan clips. His beard is blonde, braided, and well cared for. He has a dull look in his green eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Patrick enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the north to a Merchant, Patrick learned a great deal about his mother's area of expertise. He dropped out of school before completing his studies. He inherited the family business which he has now maintained for 7 years.

Motivation: Further expansion of business; and to share knowledge with the world

Ideals: Logical. Flaws: Antagonistic, Hedonist. Bonds: Job. Occupation: Merchant

Voice: Italian accent

Attributes [hide]

Patrick Tatum, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)16 (+3) 7 (-2)10 (+0)
Skills Animal Handling +0, Insight +0
Senses Passive Perception 8
Languages Common, Halfling, Dwarven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Geoffrey Willoughby, Male Human [Permalink]

Personal [hide]

Description: He wears a green coat over a brown low-cut shirt, and a top hat upon his head. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has done his best to style his red hair to look like a famous performer. His eyes are blue and beady.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born in the west. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Ugly, Terse. Bonds: Immigrant, Adventurer. Occupation: Spice Merchant

Voice: Posh accent

Attributes [hide]

Geoffrey Willoughby, Male Human Fighter 4
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)12 (+1) 14 (+2)13 (+1)
Skills Religion +3, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Solomon Tenley, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Mortician does. His hair is black and curly. He has amber eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was always a brilliant, if unscrupulous mind. Like his mother and his brother before him, after school he went straight into learning to become a Mortician. He inherited the family business which he has now maintained for 11 years.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Logical. Flaws: Shy, Insane. Bonds: Job, Attractive. Occupation: Mortician

Voice: Nasally tone

Attributes [hide]

Solomon Tenley, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)14 (+2) 16 (+3)15 (+2)
Skills Arcana +4, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp.


Social Check DCs

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