Wymar Springfield, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He is wearing a long, black cloak, marred by beers. His hair is short and chestnut. His eyes are blue and beady.
Personality: He will rave to anyone who will listen. He believes the world needs to unite to get rid of goblins once and for all.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was always very intelligent and has formed a secret society of freemasons.
Motivation: He is content; and many goblins want him driven away
Ideals: Gifted. Flaws: Ugly, Insane, Secretive, Mundane. Bonds: Enemies. Occupation: Sage
Voice: pre-pubescent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 1 Masterwork Light steel shield. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.
Dustin Kenley, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He wears tight fitting clothing which further accentuates his frame. His black hair is still thick. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: Abrasive and pushy, he has a hard time making friends. He can't help but pocket interesting objects he comes across
History: He was raised in a white middle class family as the only child. Cursed with vampirism at a very young age, Dustin has worked very hard to control his curse. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Retire the richest man in the east; and a rival would like him out of the picture
Ideals: Entrepeneur. Flaws: Antagonistic, Mundane, Disease. Bonds: Attractive, Criminal record. Occupation: Server
Voice: Speaks with a cold
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 14 (+2) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
Possessions: 800 gp. 1 Alchemist’s fire. 3 Holy water. 1 Tanglefoot bags.
Arnold Wakefield, Male Human [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He is generally shirtless and showing off his tattooed chest. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are brown.
Personality: Aggressive, abrasive, and angry, Arnold embodies much of what other species detest in the Humans. He also has developed a complete distrust of the Farmer profession.
History: A powerful necromancer made him what he is. His mother had invested heavily in several trade routes and wanted him to inherit them. He has drifted from career to career and currently works as a Barrister.
Motivation: Obtaining odd cultural Human artifacts is his passion; and to be a farmer again
Flaws: Antagonistic. Bonds: Job, Mentor, Rich, Adventurer. Occupation: Barrister
Voice: Relaxed voice
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 11 (+0) | 17 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Giant, Halfling, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 300 gp.
Simon Holton, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he has the majority of his body covered in plate. His hair is red and curly. He tend to wears goggles to shield his eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born to loving parents in a slum to the north. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Antagonistic, Impulsive. Bonds: Poor, Adventurer. Occupation: Navigator
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 17 (+3) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Celestial, Elven
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. Black pearl (800 gp). 1 Minor magic item.
Henry Kendal, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears just a grey suit. His blonde hair is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are violet.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He would rather hide behind his crafts than deal with other people.
History: He was born on a small isolated farm. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Beggar they were divorced and he won custody of their son. He worked as a Masseuse, and he later adopted a second son.
Motivation: An old rival family wants him found; and regain custody of his son
Ideals: Artistic. Flaws: Racist, Shy. Bonds: Nature, Family. Occupation: Masseuse
Voice: Raspy
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 15 (+2) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Ignan, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: Just what you see.
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