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NPC Generator

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Advanced [show]


Ernest Hayden, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears bulky violet painted plate armor. His hair is long and silver with streaks of red, and is pulled back with small violet clips. His beard is red, braided, and well cared for. His gray unseeing eyes seem to look past you.

Personality: Ernest is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight he was walking through alleys when he overheard a Armorer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To unite with his brother.

Ideals: Extrovert, Optimist. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Armorer

Voice: Soft and melodious

Attributes [hide]

Ernest Hayden, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)11 (+0) 12 (+1)15 (+2)
Skills Medicine +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 18000 cp.


Social Check DCs


Dean Beckwith, Male Human [Permalink]

Personal [hide]

Description: He wears bulky yellow painted plate armor. He is portly but not overly obese. His silver hair is smooth and relatively long. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is an amazing painter.

History: He was born several months after his father was called into army service. Brilliant and gifted he never wanted to apply himself. Days after completing his studies, news broke out that his hometown was attacked by illithids. Dean was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Many illithids want him driven away; and revenge

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Military, Enemies. Occupation: Body Guard

Voice: High pitched, excited

Attributes [hide]

Dean Beckwith, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)6 (-2) 14 (+2)12 (+1)
Skills Arcana +0, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2400 sp.


Social Check DCs


Nicholas Law, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a blue collared shirt and pastel pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His black hair is lengthy and is close to two feet long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He never wears the same outfit twice, unless he absolutely has to.

History: From birth he was tutored by a cruel and relentless mentor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Apothecary work with an outfit from a few towns over. Apothecary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 14 years.

Motivation: He is unsatisfied with his job.

Ideals: Artistic. Flaws: Insomniac. Bonds: Mentor, Job. Occupation: Apothecary

Voice: Slurs words

Attributes [hide]

Nicholas Law, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 5 (-3)14 (+2) 14 (+2)16 (+3)
Skills Investigation +4, Nature +4
Senses Passive Perception 12
Languages Common, Aquan, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Randal Hayden, Male Human [Permalink]

Personal [hide]

Description: He typically wears brown cloth garments or leather armor. He is physically well-built. His blonde hair is cut short with large spiked bangs in the front. His brown eyes dart from person to person to random spaces in the air.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Flattery will make him almost putty in your hands.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was a mechanic, and taught him how to fix just about anything. Some 4 years later his spouse died after the birth of his son. Heartbroken, Randal never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Balancing his hectic life and new Scribe responsibilities is difficult; and expand his business

Ideals: Persistence. Flaws: Mundane, Selfish. Bonds: In love, Job. Occupation: Scribe

Voice: Slurs words

Attributes [hide]

Randal Hayden, Male Human Fighter 5
Medium (6'0") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)11 (+0) 9 (-1)11 (+0)
Skills Arcana +3, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 40 pp. Golden yellow topaz (800 gp). Eye agate (12 gp). Lapis lazuli (12 gp). Rock crystal (40 gp).


Social Check DCs


Gomory Lindsey, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears rags and sports a simple walking cane. His red hair is styled in orderly dreadlocks. His fierce hazel eyes like to dwell on things.

Personality: He is irascible and easily irritated. He would rather hide behind his crafts than deal with other people.

History: Sold as a small child to a wizard, Gomory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Performer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Poor, Mentor, Immigrant. Occupation: Performer

Voice: growls and snarls, animalistic

Attributes [hide]

Gomory Lindsey, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)12 (+1) 12 (+1)13 (+1)
Skills Acrobatics +4, History +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs

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