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NPC Generator

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Advanced [show]


Gerald Rowley, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His skin is fair and his fingers are delicate and long. His hair is red and very short. His hazel eyes lackadaisically let the world flow into them.

Personality: Overbrimming with self-confidence, Gerald isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Gerald was born with his father's beautiful face. He was taken from his home at a very young age. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Expand his business; and he is currently in port desperately looking for someone to get him out

Ideals: Impeccable. Bonds: Attractive, Slave, Enemies, Job. Occupation: Interpreter

Voice: Slow speaker

Attributes [hide]

Gerald Rowley, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)16 (+3) 13 (+1)9 (-1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common, Infernal, Orc, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2100 sp.


Social Check DCs


Patrick Lindsay, Male Human [Permalink]

Personal [hide]

Description: Standing 6'6", this man is typically in his Engraver uniform. His hair is always cut to a buzz. His eyes are likewise violet. His teeth are white and perfect.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Animals are drawn to him, and he is able to talk to them.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gifted student he started as a Knight, but he got bored and became a Engraver. He was granted martial powers by his dying brother.

Motivation: He is unsatisfied with his job; and to be a knight again

Ideals: Disciplined, Gifted, Logical. Bonds: Job, Attractive. Occupation: Engraver

Voice: Breathy voice

Attributes [hide]

Patrick Lindsay, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)11 (+0) 17 (+3)13 (+1)
Skills Religion +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Star ruby (900 gp).


Social Check DCs


Chad Trowbridge, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'7" and wears clothing that is held on in multiple layers but all of it is in poor condition. He has a very tight haircut. His brown eyes dart from person to person.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is able to fit into much smaller and tighter spaces than normal.

History: Born in the south to a Servant, Chad learned a great deal about his mother's area of expertise. A few years later when the east was not economically sound they moved to his current location. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and he feels kind of lost in life

Ideals: Gifted. Flaws: Depressed. Bonds: Poor, Job, Immigrant. Occupation: Servant

Voice: High pitched and raspy

Attributes [hide]

Chad Trowbridge, Male Human Fighter 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)10 (+0) 16 (+3)16 (+3)
Skills History +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 11000 cp. 1 Minor magic item.


Social Check DCs


Trey Digby, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses like a well dressed Butcher does. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He can speak with the recently deceased. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Trey was raised in a hard working conservative environment. He worked as a nervous Butcher and found it very stressful. He is untrained/undisciplined, which makes him dangerous.

Motivation: Expand his business.

Ideals: Athletic, Gifted. Flaws: Insane, Impulsive. Bonds: Job. Occupation: Butcher

Voice: Farmer accent

Attributes [hide]

Trey Digby, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)18 (+4) 13 (+1)13 (+1)
Skills Acrobatics +1, Performance +3
Senses Passive Perception 11
Languages Common, Halfling, Auran, Goblin, Ignan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +3

Possessions: 16000 cp.


Social Check DCs


Raymond Branson, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who typically wears tan cloth garments or leather armor. He has shaved his head bald. His blue eyes are slightly larger than normal.

Personality: He is happy with his job as a Armorer. He turns his eye from what people do, preferring to live and let live. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Born in the east to a Armorer, Raymond learned a great deal about his father's area of expertise. Cursed with unlife at a very young age, Raymond has worked very hard to control his curse. He now owns his own business.

Motivation: Expand his business; and to pay off his debts

Ideals: Artistic. Flaws: Disease. Bonds: Job, Debt. Occupation: Armorer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Raymond Branson, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 9 (-1)13 (+1) 16 (+3)16 (+3)
Skills Nature +3, Persuasion +5
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp. 1 Masterwork Thieves’ tools. 1 Hourglass.


Social Check DCs

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