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NPC Generator

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Advanced [show]


Kyle Quinton, Male Human [Permalink]

Personal [hide]

Description: This man wears a fancy green suit. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His black hair, when down, is lengthy. His eyes are brown.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Kyle hails from a village terrorized by orcs. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has money and likes to spend it; and several ex partners dislike his way of doing things and want revenge

Flaws: Depressed, Insane. Bonds: Attractive, Rich, Criminal record, Enemies. Occupation: Unemployed

Voice: Complex vocabulary, royal

Attributes [hide]

Kyle Quinton, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 7 (-2)15 (+2) 14 (+2)13 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Goblin, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1400 sp. Onyx (20 gp).


Social Check DCs


Godfrey Springfield, Male Human [Permalink]

Personal [hide]

Description: He likes to wear grey tank tops with green pants. He has a slight overbite and is overall scrawny. His hair is short and golden. His otherwise smooth face is marked with small tiny scars.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Energy wise he seems alert and responsive.

History: Godfrey was born the youngest of three triplets. His mother took him hunting and taught him how to get in the mind of other creatures. Due to his spouse's obsession with being a Herbalist they were divorced and he won custody of their daughter. He worked as a Sellsword, and he later adopted a second daughter.

Motivation: He has passion for adventuring and risk; and to reunite with his absent mother

Ideals: Professionalism. Flaws: Shy. Bonds: Family, Nature, Adventurer. Occupation: Sellsword

Voice: Sighs a lot, exhausted

Attributes [hide]

Godfrey Springfield, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)9 (-1) 6 (-2)14 (+2)
Skills Insight +0, Religion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Clerebold Milton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear flannel. His hair is auburn and curly. He wears crescent spectacles with a black brim.

Personality: He is witty, but his monotone delivery comes off as unnerving He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born at the edge of vast mountains. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Athletic, Joker, Gifted. Bonds: Nature, Job. Occupation: Crown-heir

Voice: Deep voice with rolling R's

Attributes [hide]

Clerebold Milton, Male Human Fighter 4
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 12 (+1)9 (-1)
Skills Athletics +4, Nature +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Peter Landon, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a long red beard with little hanging trinkets. He has a tattooed face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in a small island village. His family was turned out during the war. He and his family wandered west to less war torn lands. He now mingles about in high society.

Motivation: Balancing his hectic life and new Hunter responsibilities is difficult; and wants to open a new tavern

Flaws: Antagonistic, PTSD. Bonds: Rich, Job, Nature. Occupation: Hunter

Voice: Rolls R's

Attributes [hide]

Peter Landon, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)12 (+1) 7 (-2)7 (-2)
Skills Animal Handling +0, Performance +0
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Theobald Barton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his silver hair down. He has green eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Gifted from a young age, Theobald studied abroad. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he has a crush on the local dyer

Ideals: Gifted. Flaws: Greedy, Hedonist. Bonds: Nature, Has a crush. Occupation: Stableman

Voice: Uses sign language

Attributes [hide]

Theobald Barton, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)9 (-1) 11 (+0)11 (+0)
Skills History +1, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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