Wymar Beckwith, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a card on it. He wears a top hat to cover his moderate length white hair. His eyes are blue and catlike.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was raised in a white middle class family as the only child. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He used his abilities to travel the world and help people.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Fighting, Philantrophist. Flaws: Fearful, Mundane. Bonds: In love, Rich. Occupation: Barber
Voice: Eastern European accent
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Terran, Abyssal, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Ralf Breeden, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears clothing that is held on in multiple layers but all of it is in poor condition. He has a auburn handlebar mustache and slicked back auburn hair. He has gleaming, smiling gray eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born blind and as such lacked many opportunities for work. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has gone from town to town working and never settling down anywhere, but has fallen for a local Stableman. He hasn't told them the truth, but wants to settle down with them.
Motivation: He has a crush on the local Stableman.
Ideals: Joker, Gifted. Flaws: Disease. Bonds: Poor, Has a crush. Occupation: Carpenter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Ernest Anderton, Male Human [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His silver hair is braided into rings. His eyes are amber.
Personality: Abrasive and pushy, he has a hard time making friends. He is a ruthless business man, a trait he acquired from his mother.
History: Born to a pair of adventurers, Ernest grew up listening to his mother's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Many drow want him driven away; and to reunite with his old friends
Ideals: Entrepeneur. Flaws: Antagonistic, Ugly. Bonds: Adventurer, Enemies. Occupation: Mason
Voice: Low and grunting
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 7 (-2) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnoll, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Bernard Kirby, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a black cloak and cross-gartered yellow stockings. His golden hair, when down, is lengthy. He has gleaming, smiling gray eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: The child of a Priest, who enjoyed hunting, Bernard was taken on many hunting expeditions. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shipwright. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business; and he's in love
Ideals: Opinionated. Bonds: Nature, Job, Has a crush. Occupation: Shipwright
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 16 (+3) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp.
Henry Rodney, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man dresses well, typically a more casual-formal manner and is in decent physical shape. He keeps his brown hair in a pixie cut. His eyes are gray and he is always smoking a pipe.
Personality: Calm and collected, he is a well trained Junk Dealer. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. In his 14th year, his parents were killed by a gnolls raid, leaving Henry alone in the world. After a stint in an orphanage, he was adopted. He has drifted from career to career and currently works as a Junk Dealer.
Motivation: Balancing his hectic life and new Junk Dealer responsibilities is difficult.
Ideals: Artistic. Bonds: Attractive, Job, Enemies. Occupation: Junk Dealer
Voice: Scandinavian accent
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp. Moonstone (80 gp).
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