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Advanced [show]


Ralf Willoughby, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He has a moderate pudge and is not very fit. With a patchy auburn beard and wild auburn hair. He has several tiny sapphire earrings on each ear.

Personality: He acts crazy and hedonistic. He cannot resist a sob story and will often dote over anyone who has one.

History: He got into the Cartwright business at a young age. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Sabotage a competitor.

Ideals: Fighting, Philantrophist. Flaws: Hedonist. Bonds: Rich, Job. Occupation: Cartwright

Voice: Uses lots of figures of speech

Attributes [hide]

Ralf Willoughby, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)16 (+3) 11 (+0)13 (+1)
Skills Animal Handling +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Sylvan, Orc, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Lance Atherton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a white poncho over his likewise colored trousers and shirt. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a skull on it. His Stetson hat is riddled with cuts and holes. He has a dull look in his amber eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in a small village he learned the ways of the warrior from his mother. Lance liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Disciplined, Extrovert, Fighting. Flaws: Ugly. Bonds: Nature. Occupation: Herbalist

Voice: Hollow voice

Attributes [hide]

Lance Atherton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)11 (+0) 11 (+0)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


John Conway, Male Human [Permalink]

Personal [hide]

Description: Standing 6'5", this man usually wears his white robe and has his crossbow always slung over his shoulder. His blonde hair is cut short. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He always tries to repair and not replace. It was this mentality that drove him into the Mercenary business.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has decided he is irredeemable; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Persistence. Flaws: Antagonistic. Bonds: Rich, Criminal record, Enemies. Occupation: Mercenary

Voice: Speaks with a cold

Attributes [hide]

John Conway, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)14 (+2) 16 (+3)16 (+3)
Skills Animal Handling +5, Nature +4
Senses Passive Perception 13
Languages Common, Gnoll, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 17000 cp. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Richard Anderton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tattered old clothes. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.

Personality: His tongue was cut out and he uses sign language. Richard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He got into the Fisher business at a young age. Through the years after Richard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Richard's mother didn't care for him much, and the feeling was mutual. He tends to his Fisher job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, Disease, Hedonist, Antagonistic. Bonds: Job. Occupation: Fisher

Voice: Breathy voice

Attributes [hide]

Richard Anderton, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)14 (+2) 9 (-1)18 (+4)
Skills Arcana +4, Medicine +1
Senses Passive Perception 9
Languages Common, Sylvan, Elven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 32000 sp. 1 Minor magic item.


Social Check DCs


Rolf Thackeray, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is generally shirtless and showing off his tattooed chest. His silver hair has been sun bleached extensively. His thin eyebrows rest above his beady amber eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Rolf enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has drifted from career to career and currently works as a Guard.

Motivation: He wants nothing more than to rejoin the army; and he is terrified, and will act out of fear

Ideals: Gifted. Flaws: Ugly, Hedonist, Fearful. Bonds: Job, Military. Occupation: Guard

Voice: Creaky witch voice

Attributes [hide]

Rolf Thackeray, Male Human Fighter 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)11 (+0) 10 (+0)11 (+0)
Skills Medicine +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 23000 cp.


Social Check DCs

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