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NPC Generator

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Advanced [show]


Trey Winthrop, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is constantly adorned with expensive silk clothing, often dyed in bright brown and grey, and wears rings and necklaces with large, colorful gems. His brown hair is knotted and matted. His eyes are a pleasant green.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the west to a Bather, Trey learned a great deal about his father's area of expertise. Cursed with vampirism at a very young age, Trey has worked very hard to control his curse. He tends to his Bather job now, and dutifully fulfills any obligations he has.

Motivation: He doesn't get along with people that don't share his tastes; and money/treasure

Ideals: Opinionated, Impeccable. Flaws: Antagonistic, Disease. Bonds: Rich, Job. Occupation: Bather

Voice: Uses lots of figures of speech

Attributes [hide]

Trey Winthrop, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)14 (+2) 9 (-1)13 (+1)
Skills History +4, Religion +4
Senses Passive Perception 9
Languages Common, Auran, Terran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Frederick Tindall, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a fine chain shirt which he covers with grey colored cloaks and clothing, and is pretty ugly. His black hair is lengthy. He has several tiny amethyst earrings on each ear.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and to get a good night's sleep

Ideals: Joker. Flaws: Ugly, Insomniac. Bonds: Rich, Military. Occupation: Performer

Voice: Speaks in third person

Attributes [hide]

Frederick Tindall, Male Human Fighter 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)14 (+2) 11 (+0)11 (+0)
Skills Acrobatics +4, History +4
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 400 gp. Star ruby (1100 gp). Black star sapphire (1100 gp). Azurite (6 gp).


Social Check DCs


Cory Wellington, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a perfectly clean shirt and pair of pants. His blonde hair is cut jaggedly and amateurishly. He has gleaming, smiling brown eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He hasn't been sleeping well lately.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Insomniac, Insane. Bonds: Attractive, Criminal record, Slave. Occupation: Blacksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Cory Wellington, Male Human Fighter 4
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)10 (+0) 9 (-1)14 (+2)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 30000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Clerebold Snowdon, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a tan armored body suit, with a simple grey line shooting up and back down. He keeps his long auburn hair kept up in a rat tail. His face is scarred and worn.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his father was called into army service. When Clerebold reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants nothing more than to rejoin the army; and he would like to get married and retire

Ideals: Passionate. Flaws: Ugly. Bonds: Poor, Military. Occupation: Weaver

Voice: Can't modulate volume

Attributes [hide]

Clerebold Snowdon, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)16 (+3) 11 (+0)11 (+0)
Skills Insight +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 40 pp.


Social Check DCs


Clerebold Washington, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries with him a set of monstrous two handed axes on his belt, each one with a ruby on the hilt. His silver hair and beard is wavy and long. He has brown eyes.

Personality: Clerebold speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Clerebold is combative with any and all who dare try his patience in the slightest.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Clerebold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable, Justice. Bonds: Poor, Religious. Occupation: Barber

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Clerebold Washington, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)9 (-1) 12 (+1)14 (+2)
Skills Acrobatics +2, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 3000 cp.


Social Check DCs

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