Solomon Tatum, Male Human [Permalink]
Personal [hide]
Description: An older man who is wearing colorful clothing, dressed as a Seamstress, he is not a threatening figure. He keeps his white hair in a flapper bob. He has blue eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: His parents moved while he was still in utero so he is the first generation to be born here. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Retire the richest man in the east.
Ideals: Disciplined, Entrepeneur, Justice. Bonds: Immigrant. Occupation: Seamstress
Voice: Old Prospector
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Druidic, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 3000 sp. Silver chalice with lapis lazuli gems (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).
Alexandre Tattersall, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His red hair is heavily combed to the left. His face is covered beneath a completely black helmet.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Alexandre enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He comes from a rich northern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: He is greedy; and he's repulsed by the pc
Flaws: Ugly, Antagonistic, Hedonist. Bonds: Rich. Occupation: Dilettante
Voice: Dutch accent
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Giant, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Drogo Pinkerton, Male Human [Permalink]
Personal [hide]
Description: He wears a black shirt with thin blue vertical stripes and tan pants. He carries with him a set of quarterstaffs on his belt, each one with a amber on the hilt. His long red hair reaches down to his waist. His green eyes peer out from beneath his broad black hat.
Personality: He likes to make people angry or surprised. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Drogo was raised in a hard working conservative environment. Cursed with a spirit at a very young age, Drogo has worked very hard to control his curse. He has achieved small success as a Architect.
Motivation: He is unsatisfied with his job.
Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Nature, Job. Occupation: Architect
Voice: Indian accent
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Bertram Kent, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'9" and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His left leg appears badly burned and disfigured. He has a brown handlebar mustache and slicked back brown hair. His ears are large.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He served in the navy to pay for his family's outstanding loans. When Bertram reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Military. Occupation: Actor
Voice: Squeaky
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Lapis lazuli (7 gp). Hematite (7 gp). Blue quartz (7 gp). 1 Climber’s kit. 1 Silk rope. 1 Silver holy symbol.
Miles Birkenhead, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears tight fitting clothing which further accentuates his frame. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a font of random trivia from the lore and stories he has discovered
History: He was born the only child of a wealthy merchant. He was taken as a slave by a traveling circus and forced to perform He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Logical, Entrepeneur. Bonds: Attractive, Slave. Occupation: Navigator
Voice: Timid voice
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1500 sp.
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