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NPC Generator

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Advanced [show]


Drogo Rutland, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow collared shirt and violet pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt, and carries hammers. With bright golden hair and a scraggly beard. He wears large thick round spectacles.

Personality: He is calm most of the time but flees social interaction. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born a particularly ugly child, much to the horror of his parents. He was taken from his home at a very young age. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drogo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To unite with his sister; and his spouse's relatives view him with great suspicion

Ideals: Fighting. Flaws: Shy, Ugly. Bonds: Family, Slave. Occupation: Bather

Voice: Rolls R's

Attributes [hide]

Drogo Rutland, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 17 (+3)11 (+0) 11 (+0)14 (+2)
Skills Animal Handling +2, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Dustin Cason, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, violet, dusty cloak. His skin is fair and his fingers are delicate and long. His hair is long and brown with streaks of golden, and is pulled back with small violet clips. His beard is golden, braided, and well cared for. He is very pretty but has cold, dead eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Dustin is combative with any and all who dare try his patience in the slightest.

History: Dustin was born with his mother's beautiful face. Like his mother and his sister before him, after school he went straight into learning to become a Stylist. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is wracked by social anxiety; and balancing his hectic life and new stylist responsibilities is difficult

Ideals: Philantrophist, Justice, Persistence. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Stylist

Voice: Raspy

Attributes [hide]

Dustin Cason, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)16 (+3) 5 (-3)9 (-1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 7
Languages Common, Elven, Draconic, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Tim Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He tends to wear a large brown jacket. His white hair is smooth and relatively long. His eyes are likewise violet. His teeth are white and perfect.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many gnolls want him driven away

Ideals: Justice, Entrepeneur, Logical. Flaws: Insane. Bonds: Attractive, Enemies. Occupation: Marshal

Voice: Old Prospector

Attributes [hide]

Tim Ainsworth, Male Human Fighter 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)17 (+3) 9 (-1)11 (+0)
Skills Athletics +5, Intimidation +2
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Druidic
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Gerard Cromwell, Male Human [Permalink]

Personal [hide]

Description: Standing 5'8", this man wears a white coat over a brown low-cut shirt, and a broad hat upon his head. His black hair, when down, is lengthy. His eyes, though not visible through his cowl, are amber.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His first spouse was a Apothecary, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: He's repulsed by the PC; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Artistic. Flaws: Selfish, Antagonistic. Bonds: Enemies, Family. Occupation: Sage

Voice: Scottish accent

Attributes [hide]

Gerard Cromwell, Male Human Fighter 4
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)9 (-1) 11 (+0)11 (+0)
Skills Animal Handling +2, History +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 15000 sp.


Social Check DCs


Gerard Rayden, Male Human [Permalink]

Personal [hide]

Description: This malnourished man likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his brown hair in a pixie cut. He has a dull look in his brown eyes.

Personality: He dislikes all the random violence that takes place in the east. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Gerard took refuge in the large cave and found the beat up morningstar and armor he uses now. He has gone from town to town working and never settling down anywhere, but has fallen for a local Armorer. He hasn't told them the truth, but wants to settle down with them.

Motivation: To share knowledge with the world; and he wants to get laid

Ideals: Pacifist, Logical. Bonds: Poor, Nature, Has a crush. Occupation: Bowyer

Voice: Smooth and feminine

Attributes [hide]

Gerard Rayden, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)4 (-3) 7 (-2)5 (-3)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 1700 sp. 1 Half-Plate. 1 Masterwork studded leather. 1 Darkwood Buckler.


Social Check DCs

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