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NPC Generator

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Advanced [show]


Theodoric Elton, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is physically well-built. His chestnut hair is cut short. His face is covered beneath a completely black helmet.

Personality: He likes to make people angry or surprised. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Theodoric and his spouse have recently divorced.

Motivation: He is currently in port desperately looking for someone to get him out; and a deep hatred of brigands

Ideals: Justice. Flaws: Antagonistic. Bonds: Poor, Slave. Occupation: Slave Trader

Voice: Hissing voice

Attributes [hide]

Theodoric Elton, Male Human Fighter 4
Medium (6'5") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)7 (-2) 16 (+3)11 (+0)
Skills Animal Handling +5, Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 40 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gilbert Leighton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He has black hair. He has a tattooed face.

Personality: His tongue was cut out and he uses sign language. He does not trust anyone and sleeps with one eye open.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He hasn't been sleeping well lately.

Motivation: He feels that his past leaves him morally obligated to help; and he is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Disease, Insomniac, PTSD. Bonds: Criminal record. Occupation: Herbalist

Voice: Australian accent

Attributes [hide]

Gilbert Leighton, Male Human Fighter 4
Medium (6'5") Human, Chaotic Neutral (CR 4)
Armor Class 7
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 10 (+0)7 (-2) 10 (+0)9 (-1)
Skills Acrobatics -1, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +1

Possessions: Rhodochrosite (7 gp). 1 Breastplate. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Thomas Westcott, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His silver hair is braided into rings. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is a Apothecary first and foremost. He believes firmly that knowledge should be universal. He is a ruthless business man, a trait he acquired from his mother.

History: From birth he was tutored by a cruel and relentless mentor. A gifted student he started as a Barber, but he got bored and became a Apothecary. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Entrepeneur. Bonds: Attractive, Job, Mentor. Occupation: Apothecary

Voice: Puts emphasis on the wrong words

Attributes [hide]

Thomas Westcott, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)13 (+1) 7 (-2)11 (+0)
Skills Insight +0, Survival +0
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. Golden pearl (80 gp). Carnelian (60 gp). Blue quartz (13 gp).


Social Check DCs


Heward Blackwood, Male Human [Permalink]

Personal [hide]

Description: He likes to wear black tank tops with green pants. His skin is fair and his fingers are delicate and long. His black hair is singed and shortened. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a small toy that he constantly fidgets with.

History: Born in the south his family was never financially stable. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Heward took refuge in the ruined castle and found the beat up ceremonial dagger and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is unsatisfied with his job

Flaws: Ugly, Antagonistic, Addict. Bonds: Poor, Nature. Occupation: Laborer

Voice: Whispers

Attributes [hide]

Heward Blackwood, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)12 (+1) 12 (+1)15 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2700 sp.


Social Check DCs


Geoffrey Ridley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, pastel cloak. He has a slight overbite and is overall scrawny. His white hair is matted, messy, and big. His gray unseeing eyes seem to look past you.

Personality: He snorts whenever he laughs or is feeling confident. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Geoffrey was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Jeweler work with an outfit from a few towns over. Jeweler work suited him well, and with each successful project, he earned more gold and more respect from his peers. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has a crush on the local Spice Merchant; and obtaining odd cultural human artifacts is his passion

Flaws: Ugly, Disease. Bonds: Adventurer, Job, Has a crush. Occupation: Jeweler

Voice: Puts emphasis on the wrong words

Attributes [hide]

Geoffrey Ridley, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 9 (-1)7 (-2) 9 (-1)10 (+0)
Skills Acrobatics +0, Religion +0
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 20000 cp.


Social Check DCs

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