Clerebold Ryland, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. His black hair is heavily combed to the right. He wears large thick round spectacles.
Personality: He is overprotective of those who hire his services. He is a bit of a xeno-phobe, disliking non-Humans.
History: When he was but 6 years old his parents immigrated from the east. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Cook kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A strong sense of loyalty to Human people; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Racist. Bonds: Guardian, Immigrant, Criminal record. Occupation: Cook
Voice: Excited and jittery
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 20 pp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Nicholas Digby, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears tight fighting clothing, which leaves very little to the imagination. His red hair is drawn into a tight pony tail with a skull scrunchie. His otherwise smooth face is marked with small tiny scars.
Personality: He exudes charisma. He is a tour de force of persuasion. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Nicholas was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Assassin work with an outfit from a few towns over. Assassin work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Assassin job and began his own company from there.
Motivation: He'd like to take his coworkers down a peg; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Justice. Bonds: Poor, Attractive, Job. Occupation: Assassin
Voice: Hissing voice
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 17 (+3) | 14 (+2) | 6 (-2) | 5 (-3) |
Senses Passive Perception 8
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 10 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Don Blakeley, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'6" and wears dark leathers with embroidery. His left hand appears badly burned and disfigured. He has no hair. He wears large thick round spectacles.
Personality: Don is depressed about a lot of things. He tends to be a nihilist. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He married young, but lost his spouse to giants. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he loathes his own lifestyle
Flaws: Ugly, Depressed. Bonds: Enemies, Rich. Occupation: Armorer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2800 sp. Violet garnet (900 gp). 1 Banded mail. 1 Breastplate.
Alexandre Sydney, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His silver hair is greasy and uncared for. His hazel eyes peer out from beneath his Stetson black hat.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: His parents moved while he was still in utero so he is the first generation to be born here. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: To reunite with his old friends.
Flaws: Ugly, Shy. Bonds: Adventurer, Immigrant, Criminal record. Occupation: Courier
Voice: High pitched, excited
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 8
Hit Points 17 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 7 (-2) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
Possessions: 500 gp. Blue quartz (13 gp). Azurite (13 gp). Emerald (1000 gp). 1 Minor magic item.
Gerald Gresham, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a well pressed and immaculate suit (or dress). His golden hair is cut short with large spiked bangs in the front. He tend to wears goggles to shield his eyes.
Personality: A skeptical and narcissistic man, Gerald's first love is himself. His second love is also himself. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was raised in a white middle class family as the only child. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Seamstress for hire.
Motivation: Nothing but the best is good enough for him; and to get a good night's sleep
Ideals: Impeccable, Gifted. Flaws: Mundane, Insomniac. Bonds: Job. Occupation: Seamstress
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 40 pp.
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