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Advanced [show]


Gerard Carlyle, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He sports a flattop hair cut. He is baby faced.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Gerard was born with his father's beautiful face. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He'd like to take his coworkers down a peg; and seeks redemption

Ideals: Optimist. Flaws: Secretive. Bonds: Attractive, Slave, Criminal record, Job. Occupation: Ruler

Voice: Spanish accent

Attributes [hide]

Gerard Carlyle, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)12 (+1) 11 (+0)13 (+1)
Skills Medicine +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1500 sp. Blue quartz (5 gp). Malachite (5 gp). Bloodstone (30 gp).


Social Check DCs


Trym Rodney, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has shaved his head bald. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He never swears and excessively uses polite adverbs when speaking. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to loving parents in a slum to the south. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Trym took refuge in the ruined castle and found the beat up club and armor he uses now. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To get a good night's sleep; and retire the richest man in the south

Ideals: Optimist, Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Poor. Occupation: Ruler

Voice: Can't modulate volume

Attributes [hide]

Trym Rodney, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 18 (+4)12 (+1) 13 (+1)7 (-2)
Skills Persuasion +0, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp. Silver chalice with lapis lazuli gems (50 gp). A roughly beaten golden orb (50 gp).


Social Check DCs


Guy Walpole, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his white hair up in a very large beehive style do. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in a small village he learned the ways of the warrior from his father. His father had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Guy fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Gifted, Fighting. Bonds: Attractive, Rich. Occupation: Mortician

Voice: Spits and sputters

Attributes [hide]

Guy Walpole, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)11 (+0) 13 (+1)17 (+3)
Skills Deception +5, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Diggory Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His auburn hair and beard is wavy and long. His eyes are a pleasant brown.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Diggory was born the youngest of three triplets. A few years later when the east was not economically sound they moved to his current location. He now travels the world, in search of power and loot.

Motivation: Find a way to reverse the transformation of his sister; and a need for knowledge about a nearby landmark

Flaws: Emotional. Bonds: Attractive, Adventurer, Family, Immigrant. Occupation: Bricklayer

Voice: Stutters

Attributes [hide]

Diggory Cholmondeley, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)5 (-3) 6 (-2)10 (+0)
Skills Animal Handling +0, Intimidation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1700 sp.


Social Check DCs


Thomas Yeardley, Male Human [Permalink]

Personal [hide]

Description: He wears baggy brown pantaloons and a black scarf. His brown hair is lengthy and is close to two feet long. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in a small desert village. He worked as a nervous Butcher and found it very stressful. Due to his spouse's obsession with being a Ruler they were divorced and he won custody of their son. He worked as a Butcher, and he later adopted a second son.

Motivation: He'd like to take his coworkers down a peg; and wants to raise his children well

Bonds: Attractive, Criminal record, Family, Nature, Job. Occupation: Butcher

Voice: Pirate accent

Attributes [hide]

Thomas Yeardley, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)12 (+1) 7 (-2)11 (+0)
Skills Acrobatics +5, Nature +3
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 70 pp.


Social Check DCs

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