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NPC Generator

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Advanced [show]


Randal Thornton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a fancy grey suit. He has a red handlebar mustache and slicked back red hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his sister recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Joker, Logical. Flaws: Disease. Bonds: Attractive, Family. Occupation: Knight

Voice: Switch between two voices

Attributes [hide]

Randal Thornton, Male Human Fighter 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)16 (+3) 10 (+0)13 (+1)
Skills Intimidation +4, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon, Halfling, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Solomon Haley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a red cloak and cross-gartered brown stockings. His chestnut hair has been sun bleached extensively. He wears an eyepatch.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: The child of western immigrants he idolized his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mason. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Architect again; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly. Bonds: Enemies, Religious, Immigrant, Job. Occupation: Mason

Voice: Ums and uhs a lot

Attributes [hide]

Solomon Haley, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 8 (-1)6 (-2) 15 (+2)14 (+2)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 29000 sp.


Social Check DCs


Shane Bentley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a blue poncho over his likewise colored trousers and shirt. He is bald on top and has large silver tufts of hair around his ears. His fierce gray eyes like to dwell on things.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He also hits on women, regardless of circumstances.

History: He served in the navy to pay for his family's outstanding loans. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants a kiss; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Has a crush, Military. Occupation: Beggar

Voice: Tuts and clicks tongue

Attributes [hide]

Shane Bentley, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 15 (+2)12 (+1) 11 (+0)13 (+1)
Skills Athletics +4, Survival +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2

Possessions: 1600 sp. Azurite (9 gp). 1 Masterwork manacles. 1 Hourglass.


Social Check DCs


Thomas Hayden, Male Human [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he wears suspenders and brown workpants. His shirt is black, and he wears a heavy brown leather apron most of the time. His brown hair is slicked back into a classic pompadour. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has always had a great fascination with Human culture. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: The child of western immigrants he idolized his mother. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He left for the west, certain he would find work there.

Motivation: He's looking for his big break; and human compassion

Flaws: Addict, Racist. Bonds: Family, Immigrant, Adventurer. Occupation: Navigator

Voice: pre-pubescent

Attributes [hide]

Thomas Hayden, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)14 (+2) 12 (+1)16 (+3)
Skills Athletics +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5

Possessions: Just what you see.


Social Check DCs


Bertram Atterton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His hair is long and silver with streaks of brown, and is pulled back with small blue clips. His beard is brown, braided, and well cared for. He is baby faced.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to a criminal king-pin and mafia family From his teen years he was always beautiful and desirable, so people have always doted on him. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He has a rivalry with the Church that dominates his actions; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Mundane. Bonds: Enemies, Criminal record, Attractive, Religious. Occupation: Map Maker

Voice: Excited and jittery

Attributes [hide]

Bertram Atterton, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)8 (-1) 13 (+1)15 (+2)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs

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