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NPC Generator

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Advanced [show]


Henry Law, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His skin is fair and his fingers are delicate and long. His black hair is greasy and uncared for. His eyes, though not visible through his cowl, are blue.

Personality: He is a Mercenary first and foremost. He believes firmly that knowledge should be universal. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: From birth he was tutored by a cruel and relentless mentor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Mercenary soon after.

Motivation: Balancing his hectic life and new Mercenary responsibilities is difficult; and he is terrified, and will act out of fear

Flaws: Ugly, Fearful. Bonds: Job, Mentor. Occupation: Mercenary

Voice: Dutch accent

Attributes [hide]

Henry Law, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)14 (+2) 14 (+2)15 (+2)
Skills Athletics +5, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Randal Clapham, Male Human [Permalink]

Personal [hide]

Description: A 5'7" eastern man, he wears rags and sports a simple walking cane. His moppish auburn hair is in a traditional bowl cut. His thin eyebrows rest above his beady blue eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He invites people to come help in his community garden.

History: Randal was born in the east. At a young age he loved to build and create. His childhood dream was to be a Performer, but he was a colossal failure. He has drifted from career to career and currently works as a Sellsword.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he is unsatisfied with his job

Ideals: Philantrophist, Persistence. Flaws: Ugly. Bonds: Poor, Job, Adventurer. Occupation: Sellsword

Voice: Deep voice with rolling R's

Attributes [hide]

Randal Clapham, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)15 (+2) 10 (+0)12 (+1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 10
Languages Common, Orc, Druidic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 1500 sp. 1 Half-Plate.


Social Check DCs


Gerald Snape, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He wears a grey costume with the symbols of the four houses of cards on his torso. His black hair is matted, messy, and big. His eyes, though not visible through his cowl, are green.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Gerald enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born several months after his mother was called into army service. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Impeccable. Flaws: Ugly, Hedonist. Bonds: Military, Criminal record. Occupation: Doctor

Voice: Slow speaker

Attributes [hide]

Gerald Snape, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)9 (-1) 9 (-1)14 (+2)
Skills Perception +1, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Roger Stanton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is portly but not overly obese. His black hair is styled in orderly dreadlocks. He has gleaming, smiling amber eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Animals are drawn to him, and he is able to talk to them.

History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dilettante. He has achieved small success as a Dilettante.

Motivation: He is unsatisfied with his job; and to share knowledge with the world

Ideals: Gifted, Logical. Flaws: Antagonistic, Mundane. Bonds: Rich, Job. Occupation: Dilettante

Voice: Hissing voice

Attributes [hide]

Roger Stanton, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)12 (+1) 15 (+2)11 (+0)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Odo Trowbridge, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a tan shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Prone to second guessing himself, he comes off as nervous. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the south to a Barkeep, Odo learned a great deal about his mother's area of expertise. His homeland was ravaged by war and he spent much of his life rebuilding it. He has drifted from career to career and currently works as a Barkeep.

Motivation: Further expansion of business; and he is not mentally stable, and does not behave rationally

Ideals: Justice. Flaws: Insane, Shy, PTSD. Bonds: Job. Occupation: Barkeep

Voice: Spits and sputters

Attributes [hide]

Odo Trowbridge, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)4 (-3) 14 (+2)14 (+2)
Skills Performance +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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