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NPC Generator

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Patrick Hayden, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has moderate length auburn hair. He tend to wears goggles to shield his eyes.

Personality: A skeptical and narcissistic man, Patrick's first love is himself. His second love is also himself. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has chosen to use the inheritance that was left to him frivolously. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it.

Ideals: Impeccable. Flaws: Impulsive. Bonds: Rich, Immigrant, Slave. Occupation: Dyer

Voice: High pitched, excited

Attributes [hide]

Patrick Hayden, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)10 (+0) 10 (+0)14 (+2)
Skills Insight +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Trym York, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he typically wears a sleeveless long coat of deep brown leather and dull blue iron scale mail. His long black hair is drawn into a two foot long braid. His violet eyes are passionate and lively.

Personality: A deeply religious man he believes everything happens for a reason. He misses his home and complains about the freezing weather, even in summer.

History: He was born to a criminal king-pin and mafia family Trym was born on a far western desert where he grew up under the tutelage of his mother, an expert Sailor. He inherited the family business which he has now maintained for 7 years.

Motivation: He has comitted a past crime that haunts him to this day.

Bonds: Religious, Immigrant, Criminal record, Job. Occupation: Sailor

Voice: Spits words with contempt

Attributes [hide]

Trym York, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)9 (-1) 15 (+2)16 (+3)
Skills Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2100 sp.


Social Check DCs


Kyle Allerton, Male Human [Permalink]

Personal [hide]

Description: A 5'7" eastern man, he wears a black shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. His brown hair is braided into rings. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Kyle hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He also hits on women, regardless of circumstances.

History: From birth he was tutored by a cruel and relentless mentor. A freak accident while working with his Butcher father left him crippled. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Disease. Bonds: Has a crush, Mentor, Adventurer. Occupation: Shipwright

Voice: American accent

Attributes [hide]

Kyle Allerton, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)16 (+3) 16 (+3)17 (+3)
Skills Deception +5, Nature +5
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Trym Westbrook, Male Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this eastern man wears a simple grey robe with blue stripes complete with hood. He is bald on top and has large golden tufts of hair around his ears. His green eyes lackadaisically let the world flow into them.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is frequently practicing swordplay.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Healer arts, while his father instructed him in etiquette, music and courtly manner. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has built up a small fortune and can afford his own way.

Motivation: He wants nothing more than to rejoin the army; and money/treasure

Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Military, Rich. Occupation: Healer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Trym Westbrook, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 7
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)5 (-3) 11 (+0)16 (+3) 8 (-1)16 (+3)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common, Orc, Elven, Infernal
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3

Possessions: 3000 sp. Deep blue spinel (600 gp).


Social Check DCs


Gerald Hayden, Male Human [Permalink]

Personal [hide]

Description: He wears just a green suit. He has a moderate pudge and is not very fit. His hair is always cut to a buzz. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Miner and found it very stressful. He struck the Miner job and began his own company from there.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Passionate. Flaws: Disease. Bonds: Attractive, Family, Job. Occupation: Miner

Voice: growls and snarls, animalistic

Attributes [hide]

Gerald Hayden, Male Human Fighter 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 7 (-2)11 (+0) 8 (-1)15 (+2)
Skills Religion +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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