Alex Bradley, Male Human [Permalink]
Personal [hide]
Description: This man wears baggy tan pantaloons and a white scarf. He has a penchant for wearing a ring with an oversized amethyst on his right hand. With bright white hair and a scraggly beard. His violet eyes lackadaisically let the world flow into them.
Personality: He can speak with the recently deceased. He is obsessed with finding treasure.
History: His father raised him in a mountain cabin. He has chosen to use the inheritance that was left to him frivolously. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Money/treasure; and he wants to meet his childhood hero
Ideals: Gifted. Bonds: Rich, Adventurer, Nature, Immigrant. Occupation: Bounty Hunter
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Infernal, Giant, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Gomory Wade, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is physically well-built. His red hair is cut jaggedly and amateurishly. His eyes are likewise brown.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Gomory took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he has a rivalry with the church that dominates his actions
Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Rich, Religious. Occupation: Bounty Hunter
Voice: Stutters
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 8 (-1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 700 sp. Silver comb with moonstones (600 gp). Gold and topaz bottle stopper cork (700 gp).
Arnold Thackeray, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he typically wears a sleeveless long coat of deep grey leather and dull red iron scale mail. He keeps his chestnut hair in a pixie cut. His violet eyes dart from person to person.
Personality: He never swears and excessively uses polite adverbs when speaking. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born in the west, but his parents moved at a very young age to the north. Arnold was born on a far western plains where he grew up under the tutelage of his mother, an expert Interpreter. He's also a talented Apothecary, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg; and he doesn't get along with people that don't share his tastes
Ideals: Optimist, Extrovert, Impeccable. Bonds: Immigrant, Job. Occupation: Interpreter
Voice: Low and grunting
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 15 (+2) | 17 (+3) | 13 (+1) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Aquan, Infernal, Dwarven
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
Possessions: 1 Minor magic item.
Justin Staurheim, Male Human [Permalink]
Personal [hide]
Description: 5'11" and lanky with angular features, he is an attractive figure. He wears an entirely grey suit with black socks and a vest with buckled shoes. His golden hair is braided into rings. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: His parents moved while he was still in utero so he is the first generation to be born here. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Philantrophist, Fighting. Flaws: Depressed. Bonds: Attractive, Immigrant. Occupation: Mason
Voice: Speaks in third person
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Terran, Aquan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. Banded agate (5 gp).
Cory Bradley, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male has the majority of his body covered in plate. He is tall, broad shouldered and powerfully built. His long black hair is drawn into a two foot long braid. He has gleaming, smiling brown eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: Cory was born in the east. At a young age he loved to build and create. A freak accident while working with his Adventurer father left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Persistence. Flaws: Antagonistic, Disease. Bonds: Immigrant. Occupation: Tailor
Voice: Dark and ominous
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Giant, Sylvan, Celestial
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. Chrysoberyl (60 gp).
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