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Advanced [show]


Shane Livingstone, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a simple brown robe with yellow stripes complete with hood. His golden hair is greasy and uncared for. His eyes are blue and beady.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Banker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town working and never settling down anywhere, but has fallen for a local Doctor. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants his loneliness to end; and he feels kind of lost in life

Ideals: Disciplined. Flaws: Ugly, Depressed. Bonds: Poor, Has a crush. Occupation: Banker

Voice: Laughs frequently while speaking

Attributes [hide]

Shane Livingstone, Male Human Fighter 4
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)11 (+0) 12 (+1)15 (+2)
Skills Athletics +4, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Lance Dumph, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears dark leathers with embroidery. He sports a long golden beard, and similarly colored long hair. His brown eyes dart from person to person to random spaces in the air.

Personality: Eccentric and domineering, Lance will drive conversation. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a pair of adventurers, Lance grew up listening to his father's many stories. Lance was born on a far southern plains where he grew up under the tutelage of his father, an expert Animal Trainer. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and wants to work out more often

Ideals: Athletic, Extrovert. Flaws: Shy. Bonds: Adventurer, Immigrant. Occupation: Animal Trainer

Voice: Hard of hearing, loud

Attributes [hide]

Lance Dumph, Male Human Fighter 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)13 (+1) 15 (+2)4 (-3)
Skills Deception -1, Intimidation -1
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 22000 sp. 1 Minor magic item.


Social Check DCs


Reynard Gyula, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair is drawn into a tight pony tail with a card scrunchie. His skin is flawless and his gray eyes scan people very quickly.

Personality: Cocky and sure of himself, he believes he is the best Actor born in the past three hundred years. He feeds upon the attention of others.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His childhood dream was to be a Crown-heir, but he was a colossal failure. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to open a new tavern; and to be a crown-heir again

Ideals: Gifted. Bonds: Attractive, Job, Adventurer. Occupation: Actor

Voice: Booming voice

Attributes [hide]

Reynard Gyula, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 17 (+3)16 (+3) 8 (-1)8 (-1)
Skills Performance +1, Stealth +1
Senses Passive Perception 9
Languages Common, Gnoll, Goblin, Gnome
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Shane Yeardley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is renowned for his bright tan suits and hats. His chestnut hair is knotted and matted. His skin is flawless and his green eyes scan people very quickly.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is frequently practicing swordplay.

History: Born to a pair of adventurers, Shane grew up listening to his mother's many stories. Cursed with a spirit at a very young age, Shane has worked very hard to control his curse. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult; and meet up once more with his childhood friend

Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Military, Adventurer, Job. Occupation: Locksmith

Voice: Dutch accent

Attributes [hide]

Shane Yeardley, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)12 (+1) 12 (+1)8 (-1)
Skills History +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2900 sp.


Social Check DCs


Gerald Alby, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man typically wears a sleeveless long coat of deep tan leather and dull brown iron scale mail and is in decent physical shape. He has dyed his greying red hair a little too much giving a sharp red color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the recently deceased. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in the east to a Bookbinder, Gerald learned a great deal about his father's area of expertise. His childhood dream was to be a Glassblower, but he was a colossal failure. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To reunite with his absent father; and doesn't want to be a bookbinder and was forced into it by his family

Ideals: Gifted, Logical. Bonds: Rich, Job, Family. Occupation: Bookbinder

Voice: Switch between two voices

Attributes [hide]

Gerald Alby, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)7 (-2) 17 (+3)15 (+2)
Skills Acrobatics +5, Animal Handling +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5

Possessions: Just what you see.


Social Check DCs

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