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NPC Generator

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Advanced [show]


Bertram Richie, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a lot of dark rich colors, with gold accents. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Bertram studied abroad. Through the years after Bertram was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Bertram's father didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist, Gifted. Flaws: Insane, Antagonistic. Bonds: Attractive. Occupation: Hunter

Voice: Thin and wheezing

Attributes [hide]

Bertram Richie, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)9 (-1) 12 (+1)13 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Manfred Cason, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is generally well dressed albeit a few years behind the times. His blonde hair is braided into rings. His eyes are likewise gray. His teeth are white and perfect.

Personality: He likes to make people angry or surprised. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: The child of a Cook, who enjoyed hunting, Manfred was taken on many hunting expeditions. He went to a religious school and was inspired by the priests there in charitable deeds. By chance he met his brother recently and the two have been together since.

Motivation: He has a rivalry with the Church that dominates his actions; and to reunite with his absent father

Flaws: Antagonistic. Bonds: Attractive, Family, Nature, Religious. Occupation: Fisher

Voice: Draws out vowels

Attributes [hide]

Manfred Cason, Male Human Fighter 5
Medium (6'2") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)13 (+1) 8 (-1)9 (-1)
Skills Persuasion +2, Stealth +5
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 200 gp. Gold and topaz bottle stopper cork (500 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). Jeweled anklet (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Payton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His chestnut hair is drawn into a tight pony tail with a cross scrunchie. He wears a mask on his face.

Personality: He is a Actor first and foremost. He believes firmly that knowledge should be universal. He invites people to come help in his community garden.

History: Henry was born in the south. At a young age he loved to build and create. While studying, he fell in love. They married and had a daughter. He has worked as a Actor like his mother before him.

Motivation: Further expansion of business.

Ideals: Philantrophist, Persistence. Bonds: Rich, Job, In love. Occupation: Actor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Henry Payton, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)12 (+1) 9 (-1)9 (-1)
Skills Investigation +3, Nature +3
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 500 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Adam Bradford, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses well, typically a more casual-formal manner. His golden hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is extraordinarily eccentric. He would rather hide behind his crafts than deal with other people.

History: Born to a Adventurer, his mother struggled to pay the bills. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is not mentally stable, and does not behave rationally; and he seems to be bored by most things

Ideals: Artistic. Flaws: Insane, Shy. Bonds: Attractive, Poor. Occupation: Knight

Voice: Speaks with a cold

Attributes [hide]

Adam Bradford, Male Human Fighter 4
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)15 (+2) 8 (-1)13 (+1)
Skills Athletics +4, History +4
Senses Passive Perception 9
Languages Common, Infernal, Draconic
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +4

Possessions: 400 gp.


Social Check DCs


Drogo Brandon, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears dark leathers with embroidery. He is tall, broad shouldered and powerfully built. His silver hair is still thick. He wears large thick round spectacles.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Drogo was raised in a hard working conservative environment. After coming to the age of reason, Drogo took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He inherited the family business which he has now maintained for 12 years.

Motivation: He wants to get laid; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Antagonistic. Bonds: Criminal record, Job, Has a crush. Occupation: Healer

Voice: Mumbles to self between sentences

Attributes [hide]

Drogo Brandon, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)14 (+2) 10 (+0)16 (+3)
Skills Persuasion +5, Religion +4
Senses Passive Perception 10
Languages Common, Druidic, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 90 pp.


Social Check DCs

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