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Everard Redfield, Male Human [Permalink]

Personal [hide]

Description: Standing 5'10", this man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair, while still mostly white, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Philantrophist, Gifted. Flaws: Insane, Antagonistic. Bonds: Nature. Occupation: Interpreter

Voice: Scratchy, weak

Attributes [hide]

Everard Redfield, Male Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 7
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 15 (+2)10 (+0) 15 (+2)12 (+1)
Skills Deception +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged -1 / 1d10-3, Grapple +1

Possessions: 42000 sp.


Social Check DCs


Lance Barclay, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is constantly adorned with expensive silk clothing, often dyed in bright brown and tan, and wears rings and necklaces with large, colorful gems. His hair is short and chestnut. His hazel eyes lackadaisically let the world flow into them.

Personality: He never swears and excessively uses polite adverbs when speaking. Further he is a bit of a stoner and is frequently out of it.

History: Born in a small village he learned the ways of the warrior from his mother. While studying, he fell in love. They married and had a daughter. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lance fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally; and money/treasure

Ideals: Optimist, Fighting. Flaws: Addict, Insane. Bonds: Rich, In love. Occupation: Tailor

Voice: Soothing and warm

Attributes [hide]

Lance Barclay, Male Human Fighter 4
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)18 (+4) 13 (+1)18 (+4)
Skills Insight +3, Stealth +2
Senses Passive Perception 11
Languages Common, Gnoll, Undercommon, Dwarven, Celestial
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: Pink pearl (130 gp). Golden pearl (130 gp).


Social Check DCs


Lewis Huckabee, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He sports black clothing, slightly heavier than average wear, marred by beers. His long blonde hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Entrepeneur. Flaws: Ugly, Insane, Mundane. Bonds: Religious. Occupation: Sage

Voice: Jamaican accent

Attributes [hide]

Lewis Huckabee, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)17 (+3) 5 (-3)11 (+0)
Skills Religion +5, Survival -1
Senses Passive Perception 7
Languages Common, Dwarven, Infernal, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 8000 cp. Sapphire pendant on gold chain (600 gp). Silver chalice with lapis lazuli gems (160 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Adam Marleigh, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear pastel pants and tee shirts. His red hair and beard is wavy and long. He has gleaming, smiling blue eyes.

Personality: A deeply religious man he believes everything happens for a reason. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's since become an addict/alcoholic.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Flaws: Addict. Bonds: Religious, Rich, Military, Job. Occupation: Fisher

Voice: Aggressive tone

Attributes [hide]

Adam Marleigh, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 18 (+4)17 (+3) 12 (+1)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 11
Languages Common, Infernal, Undercommon, Druidic
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Norman Atterton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a robe, a symbol of the sun god around his neck, and a morningstar on his belt. He is bald on top and has large silver tufts of hair around his ears. He is baby faced.

Personality: Abrasive and pushy, he has a hard time making friends. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was born a particularly ugly child, much to the horror of his parents. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of gnolls; and wishes to resurrect an old love

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: In love, Enemies. Occupation: Shipwright

Voice: Old Prospector

Attributes [hide]

Norman Atterton, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)11 (+0) 16 (+3)5 (-3)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1200 sp.


Social Check DCs

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