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Patrick Hamilton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses in collared shirts and wears a proper scarf over his head. He has a very tight haircut. His eyes are brown and beady.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father was a mechanic, and taught him how to fix just about anything. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is currently in port desperately looking for someone to get him out; and he is content

Ideals: Persistence. Flaws: Ugly, Mundane. Bonds: Criminal record, Slave. Occupation: Performer

Voice: Posh accent

Attributes [hide]

Patrick Hamilton, Male Human Fighter 4
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)12 (+1) 15 (+2)13 (+1)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Ralf Brady, Male Human [Permalink]

Personal [hide]

Description: A 6'6" southern man, he typically wears a sleeveless long coat of deep grey leather and dull green iron scale mail. His brown hair is greying along the sides and has receded to reveal a widow's peak. His ears are large.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born blind and as such lacked many opportunities for work. His family was turned out during the war. He and his family wandered south to less war torn lands. He has recently gotten a pet goose that steals things from people.

Motivation: He feels that his past leaves him morally obligated to help.

Flaws: Ugly, Disease, Antagonistic, PTSD. Bonds: Criminal record. Occupation: Layabout

Voice: Rolls R's

Attributes [hide]

Ralf Brady, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)17 (+3) 13 (+1)13 (+1)
Skills Arcana +5, Athletics +1
Senses Passive Perception 11
Languages Common, Gnoll, Infernal, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. 1 Darkwood Shield. 1 Chain shirt.


Social Check DCs


Randal Wedgwood, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an entirely black suit with green socks and a vest with buckled shoes. His hair, while still mostly chestnut, has prominent grey streaks. His eyes are likewise green.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is skeptical of what others tell him and is slow to trust.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Randal took refuge in the old dungeon and found the beat up falchion and armor he uses now. He's since become an addict/alcoholic.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his son

Flaws: Shy, Addict. Bonds: Job, Nature, Family. Occupation: Carter

Voice: Sighs a lot, exhausted

Attributes [hide]

Randal Wedgwood, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 16 (+3)11 (+0) 8 (-1)16 (+3)
Skills Animal Handling +1, Arcana +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 100 gp.


Social Check DCs


Dean Charlton, Male Human [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, he is an attractive figure. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His white hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Dean hails from a village terrorized by goblins. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting goblins, the young Dean began to lead the lost caravan. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur. Flaws: Insane. Bonds: Attractive, Adventurer, Enemies. Occupation: Shoemaker

Voice: Raspy

Attributes [hide]

Dean Charlton, Male Human Fighter 5
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 8
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 15 (+2)12 (+1) 12 (+1)13 (+1)
Skills Acrobatics +1
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +1 / 2d4-2, Ranged +1 / 2d4-2, Grapple +1

Possessions: 3000 sp.


Social Check DCs


William Deighton, Male Human [Permalink]

Personal [hide]

Description: He wears a tan cloak and cross-gartered red stockings. He carries with him a set of longswords on his belt, each one with a topaz on the hilt. His white hair is braided into rings. He wears round tiny glasses practically rammed into his face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born into a rich family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. William fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy; and wishes to resurrect an old love

Ideals: Fighting, Disciplined, Optimist. Bonds: In love, Rich. Occupation: Mercenary

Voice: Whispers

Attributes [hide]

William Deighton, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)12 (+1) 17 (+3)15 (+2)
Skills Deception +4, Stealth +1
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 16000 cp. White pearl (110 gp). Rose (60 gp). Jade (110 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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