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NPC Generator

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Advanced [show]


Miles Chatham, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His skin is fair and his fingers are delicate and long. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His face is covered beneath a completely black helmet.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is lazy, self-centered, vain, and jealous.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Days after completing his studies, news broke out that his hometown was attacked by giants. Miles was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Revenge; and he wants nothing more than to rejoin the army

Ideals: Optimist. Flaws: Selfish. Bonds: Military, Enemies. Occupation: Blacksmith

Voice: Scratchy, weak

Attributes [hide]

Miles Chatham, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)12 (+1) 15 (+2)12 (+1)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Shane Gentry, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears white leather gloves, a white jacket, and tight pants. With a patchy auburn beard and wild auburn hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: Shane is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He receives visions of the future at random moments

History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He was granted divine powers by his dying sister.

Motivation: He feels kind of lost in life; and his religion dominates his actions

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Architect

Voice: Low rumbling, strings words together

Attributes [hide]

Shane Gentry, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 6 (-2)11 (+0) 18 (+4)9 (-1)
Skills Performance +1, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3000 sp. 1 Simple lock. 1 Healer’s kit.


Social Check DCs


Lance Kinsley, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears professional attire. He wears a top hat to cover his moderate length golden hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He dropped out of school before completing his studies. He's also a talented Servant, but doesn't like to broadcast it.

Motivation: To share knowledge with the world; and to unite with his brother

Ideals: Gifted, Logical. Flaws: Emotional. Bonds: Attractive. Occupation: Ploughman

Voice: Italian accent

Attributes [hide]

Lance Kinsley, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)12 (+1) 11 (+0)10 (+0)
Skills Persuasion +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Anthony Tatum, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a worn and beaten armor. He wears a colorful flower in his golden hair. He has a tattooed face.

Personality: He is extraordinarily eccentric. He is able to fit into much smaller and tighter spaces than normal.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants revenge against orcs; and many orcs want him driven away

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Religious, Enemies. Occupation: Glassblower

Voice: Soft and melodious

Attributes [hide]

Anthony Tatum, Male Human Fighter 4
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)10 (+0) 15 (+2)15 (+2)
Skills Athletics +1, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 44000 sp. 1 Minor magic item.


Social Check DCs


Bertram Roscoe, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a weathered and beat up set of banded mail beneath an oversized white coat. His red hair is unkempt and raggedy. His gray eyes lackadaisically let the world flow into them.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the north, but his parents moved at a very young age to the west. When money was particularly tight he was walking through alleys when he overheard a Masseuse hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To unite with his sister; and wants his loneliness to end

Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Masseuse

Voice: Speaks like tongue is numb

Attributes [hide]

Bertram Roscoe, Male Human Fighter 4
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)12 (+1) 11 (+0)13 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: Azurite (12 gp). Red garnet (140 gp). Black star sapphire (1000 gp). Tourmaline (140 gp).


Social Check DCs

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