Tim Sheldon, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears tan leather gloves, a tan jacket, and tight pants. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.
Personality: Prone to second guessing himself, he comes off as nervous. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Dilettante they were divorced and he won custody of their daughter. He worked as a Dyer, and he later adopted a second daughter.
Motivation: Marry his sister to traveling adventurers; and he wants nothing more than to rejoin the army
Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Military, Family. Occupation: Dyer
Voice: Loud with bravado
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 9 (-1) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Randal Tinley, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He dresses well, typically a more casual-formal manner. His brown hair is slicked back into a classic pompadour. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Confrontational and typically high on some drug or another. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He was born in the north, but his parents moved at a very young age to the west. In his youth he was a Junk Dealer, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Randal fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To clean up the streets; and revenge
Ideals: Fighting. Flaws: Addict, PTSD. Bonds: Attractive, Immigrant. Occupation: Bellfounder
Voice: French accent
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. Sardonyx (80 gp). Amethyst (40 gp). Hematite (16 gp).
Simon Huxley, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male is dressed in an above average manner. He is tall, broad shouldered and powerfully built. He wears a Stetson hat to cover his moderate length chestnut hair. His eyes are likewise amber.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 9 years.
Motivation: Further expansion of business.
Ideals: Joker. Bonds: Attractive, Immigrant, Religious, Job. Occupation: Layabout
Voice: Spanish accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Adam Upton, Male Human [Permalink]
Personal [hide]
Description: 5'8" and muscular, this northern man prefers to wear flannel. His brown hair is lengthy and is close to two feet long. He is baby faced.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born to loving parents in a slum to the north. He was an athlete and attended two major summer competitions. He never won. He has set out to sabotage the competition.
Motivation: A deep hatred of gnolls; and to be a navigator again
Ideals: Athletic. Bonds: Family, Poor, Job, Enemies. Occupation: Weaver
Voice: Uses sign language
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 7
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 12 (+1) | 11 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0
Possessions: 13000 cp.
Frederick Clayden, Male Human [Permalink]
Personal [hide]
Description: A 5'7" eastern man, he wears grey painted combat armor at almost all times. His hair is cut close to his head. His ears are large.
Personality: He snorts whenever he laughs or is feeling confident. Flattery will make him almost putty in your hands.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.
Motivation: He is a bit of a kleptomaniac.
Flaws: Ugly, Selfish, Mundane. Bonds: Criminal record. Occupation: Locksmith
Voice: Sore throat, cough
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Aquan, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
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