Dean Garrick, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he prefers to wear pastel pants and tee shirts. His chestnut hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He moved from fad to fad and when he turned 15 he discovered poetry. He now spends his time doing works of charity.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist, Artistic. Flaws: Insane, Antagonistic. Bonds: Slave. Occupation: Sculptor
Voice: Whispers
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: Just what you see.
Justin Barton, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a tan wide-brimmed hat and tan clothes. His red hair is cut short. He has brown eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born a particularly ugly child, much to the horror of his parents. A freak accident while working with his Spice Merchant mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often
Ideals: Athletic. Flaws: Shy, Insane, Impulsive, Ugly, Disease. Occupation: Weaver
Voice: Booming voice
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
Possessions: 10000 cp. Silver pearl (90 gp). Freshwater pearl (6 gp).
Gerald Kelsey, Male Human [Permalink]
Personal [hide]
Description: He wears long strands of amber and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries a battered ceremonial dagger and tarnished shield as well. His golden hair is still thick. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerald fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Money/treasure; and he is greedy
Ideals: Fighting. Flaws: Insomniac, Antagonistic. Bonds: Rich, Attractive. Occupation: Stylist
Voice: Pronounces O like U
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 10 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2900 sp. 1 Disguise kit. 1 Average lock. 1 Good lock.
Reynard Tatum, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears just a brown suit. He wears a wide-brimmed hat to cover his moderate length brown hair. He has brown eyes and a brown hat with a black feather.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born in the west, but his parents moved at a very young age to the south. He was taken as a slave by a traveling circus and forced to perform He then took over the family business and is one of the better Blacksmith for hire.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Immigrant, Slave. Occupation: Blacksmith
Voice: Booming voice
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 7
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 4 (-3) | 15 (+2) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2
Possessions: 26000 cp.
Trey Windsor, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a tight fitting blue shirt and pants. His blonde hair is lengthy. His eyes are likewise green.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Beggar arts, while his mother instructed him in etiquette, music and courtly manner. From his teen years he was always beautiful and desirable, so people have always doted on him. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He has decided he is irredeemable; and a rival would like him out of the picture
Ideals: Justice, Gifted. Bonds: Rich, Attractive, Criminal record. Occupation: Beggar
Voice: Low range voice
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 9000 cp. 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!