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NPC Generator

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Advanced [show]


Arnold Kelsey, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'4" and sports tan clothing, slightly heavier than average wear. His left leg appears badly burned and disfigured. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is obsessed with a lost civilization.

History: A powerful wizard made him what he is. His family was turned out during the war. He and his family wandered south to less war torn lands. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He feels kind of lost in life; and a need for knowledge about a nearby landmark

Flaws: Depressed, PTSD. Bonds: Adventurer, Mentor. Occupation: Dilettante

Voice: Boston accent

Attributes [hide]

Arnold Kelsey, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)8 (-1) 15 (+2)11 (+0)
Skills Animal Handling +4, Arcana +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 12000 cp.


Social Check DCs


Roland Ryland, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is typically in his Layabout uniform, and a wedding ring on his right hand. His chestnut hair is thinning but still full. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He cannot resist a sob story and will often dote over anyone who has one.

History: He got into the Layabout business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Layabout work with an outfit from a few towns over. Layabout work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Layabout for the past few years.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Persistence, Philantrophist. Bonds: Job, In love, Attractive. Occupation: Layabout

Voice: Aggressive tone

Attributes [hide]

Roland Ryland, Male Human Fighter 4
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)12 (+1) 11 (+0)16 (+3)
Skills Deception +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Shane York, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears rags and sports a simple walking cane. He has a hunchback. He has done his best to style his auburn hair to look like a famous performer. He wears a mask on his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born at the edge of vast island. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Shane took refuge in the old dungeon and found the beat up hammer and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and expand his business

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, In love, Nature. Occupation: Animal Trainer

Voice: Smooth and feminine

Attributes [hide]

Shane York, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 7 (-2)12 (+1) 17 (+3)6 (-2)
Skills Acrobatics +1, Persuasion +0
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1600 sp.


Social Check DCs


Solomon Morton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is well dressed, constantly wearing a green suit, yellow shirt, and green tie. His golden hair is matted, messy, and big. His eyes are gray and catlike.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and money/treasure

Ideals: Joker. Flaws: Ugly, Forgetful, Disease. Bonds: Rich. Occupation: Actor

Voice: Scratchy, weak

Attributes [hide]

Solomon Morton, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)8 (-1) 15 (+2)13 (+1)
Skills Athletics +2, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: 2700 sp. 1 Half-Plate. 1 Half-Plate. 1 Masterwork Light wooden shield.


Social Check DCs


Justin Kinsley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tattered old clothes. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His ears are large.

Personality: Eccentric and domineering, Justin will drive conversation. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an athlete and attended two major summer competitions. He never won. He now spends his time doing works of charity.

Motivation: Wants to work out more often; and he is currently in port desperately looking for someone to get him out

Ideals: Athletic, Extrovert, Philantrophist. Flaws: Ugly. Bonds: Slave. Occupation: Painter

Voice: Rolls R's

Attributes [hide]

Justin Kinsley, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 16 (+3)13 (+1) 9 (-1)10 (+0)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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