Wymar Ainsworth, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'10". He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His moppish blonde hair is in a traditional bowl cut. He wears an eyepatch.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Wymar was born the youngest of three triplets. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Doesn't want to be a Carter and was forced into it by his family; and regain custody of his son
Ideals: Athletic. Flaws: Ugly. Bonds: In love, Family. Occupation: Carter
Voice: Hissing voice
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Adam Kimberley, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears a simple brown robe with grey stripes complete with hood. His whole body is exceptionally muscular. With bright auburn hair and a scraggly beard. He has several tiny sapphire earrings on each ear.
Personality: Adam hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He has a minor phobia of water and hates getting wet.
History: He got into the Jeweler business at a young age. He was an apprentice working in his mother's forge. He now mingles about in high society.
Motivation: He feels threatened by others; and he has money and likes to spend it
Ideals: Artistic. Flaws: Fearful. Bonds: Immigrant, Rich, Job. Occupation: Jeweler
Voice: Hollow voice
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 15 (+2) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Nicholas Watson, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his brown hair up. He wears large thick round spectacles.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born to a pair of adventurers, Nicholas grew up listening to his mother's many stories. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's attracted to the PC; and he's looking for his big break
Ideals: Optimist, Entrepeneur. Bonds: Adventurer, Has a crush. Occupation: Glassblower
Voice: Spanish accent
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 70 pp.
Roger Atterton, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he is dressed in a clean white cloak covering his clean studded leather. His brown hair has been sun bleached extensively. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born blind and as such lacked many opportunities for work. He went to a religious school and was inspired by the priests there in charitable deeds. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Flaws: Antagonistic, Disease. Bonds: Criminal record, Religious. Occupation: Guard
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 18 (+4) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Draconic, Elven, Aquan, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +6
Possessions: 200 gp. 1 Tanglefoot bags. 1 Tanglefoot bags. 1 Smokesticks.
Henry Rutherford, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a blue cloak and cross-gartered brown stockings. His chestnut hair is smooth and relatively long. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. The war was a terrible time for him, and Henry does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He is a Doppelganger in disguise. Henry abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Athletic. Flaws: Antagonistic, Depressed. Bonds: Military, Adventurer. Occupation: Spice Merchant
Voice: Creaky witch voice
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 11 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 16000 cp. 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate.
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