Odo Oakes, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His moppish silver hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has set out to sabotage the competition.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic, Impeccable. Flaws: Shy, Impulsive. Bonds: Military. Occupation: Courier
Voice: Pronounces O like U
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Aquan, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.
Rolf Alton, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He prefers to wear brown clothing when he does not wear armor. He sports a long blonde beard, and similarly colored long hair. His eyes are likewise gray.
Personality: Rolf hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He receives visions of the future at random moments
History: Gifted from a young age, Rolf studied abroad. Rolf abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He doesn't get along with people that don't share his tastes; and to clean up the streets
Ideals: Artistic, Gifted, Impeccable. Bonds: Adventurer, Guardian. Occupation: Bellfounder
Voice: Whispers
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Dean Alton, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he is dressed in a clean grey cloak covering his clean studded leather, and is pretty ugly. His hair is greying and his face has many wrinkles. His eyes are likewise blue.
Personality: Eccentric and domineering, Dean will drive conversation. He is a very good compulsive liar and kleptomaniac.
History: He is the product a well kept family trust fund and as such has never really known need. In his 10th year, his parents were killed by a orcs raid, leaving Dean alone in the world. After a stint in an orphanage, he was adopted. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day
Ideals: Extrovert. Flaws: Ugly. Bonds: Criminal record, Rich, Enemies. Occupation: Dilettante
Voice: Creaky witch voice
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Druidic, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1600 sp. Large well-done wool tapestry (100 gp). Silver comb with moonstones (200 gp). Brass mug with jade inlays (100 gp). 1 Half-Plate.
Reynard Warwick, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear brown clothing when he does not wear armor. He has wavy golden hair. He is very pretty but has cold, dead eyes.
Personality: Prone to second guessing himself, he comes off as nervous. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Reynard was born with his mother's beautiful face. As a young adult he joined a group advocating for an improvement in Human conditions. He hasn't been sleeping well lately.
Motivation: He desires power and/or immortality; and meet up once more with his childhood friend
Ideals: Optimist. Flaws: Shy, Racist, Insomniac. Bonds: Attractive, Adventurer. Occupation: Tailor
Voice: Indian accent
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 10 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. Blue star sapphire (700 gp). Fire opal (700 gp). Rock crystal (60 gp).
Drogo Halsey, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He usually wears his green robe and has his quarterstaff always slung over his shoulder. He has wavy brown hair. He wears a mask on his face.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Drogo was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. His mother was a soldier and died while he was still young. Drogo was left his mother's suit of armor and trained in its use and care. He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk
Bonds: Attractive, Has a crush, Adventurer, Poor, Military. Occupation: Sellsword
Voice: Raspy
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 9 (-1) | 15 (+2) | 9 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple +1
Possessions: 400 gp. 1 Masterwork Musical instrument. 1 Silk rope.
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