Gerald Birkenhead, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of tridents, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He wears his brown hair up in a very large beehive style do. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He acts crazy and hedonistic. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born at the edge of vast mountains. Gerald liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.
Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion
Ideals: Fighting. Flaws: Insane, Hedonist. Bonds: Nature, Adventurer, Rich. Occupation: Armorer
Voice: Rolls R's
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 14 (+2) | 18 (+4) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Elven, Abyssal
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +4
Possessions: 700 gp.
Godfrey Wharton, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is greying and his face has many wrinkles. His amber unseeing eyes seem to look past you.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He served in the navy to pay for his family's outstanding loans. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day
Flaws: Disease, Greedy. Bonds: Rich, Criminal record, Military. Occupation: Sellsword
Voice: German accent
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan, Halfling
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4
Possessions: 100 gp.
Heward Harley, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he typically wears blue cloth garments or leather armor. His head has been shaved. His amber eyes dart from person to person to random spaces in the air.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Heward hails from a village terrorized by goblins. Heward abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: Revenge; and a need for knowledge about a nearby landmark
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Adventurer, Enemies. Occupation: Barber
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 13 (+1) | 17 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Goblin, Aquan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 2000 cp. 1 Half-Plate. 1 Half-Plate. 1 Masterwork studded leather.
Gunter Warwick, Male Human [Permalink]
Personal [hide]
Description: He likes to wear black tank tops with violet pants, and he perpetually has his hand crossbow ready. He has wavy brown hair. His green eyes peer out from beneath his top black hat.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born at the edge of vast plains. After coming to the age of reason, Gunter took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying brother.
Motivation: A strong sense of loyalty to Human people; and he is terrified, and will act out of fear
Ideals: Fighting, Gifted. Flaws: Racist, Fearful. Bonds: Nature. Occupation: Assassin
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 14 (+2) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 2100 sp.
Richard Warwick, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears tight fitting clothing which further accentuates his frame. His hair is red and very short. His eyes are likewise green. His teeth are white and perfect.
Personality: Richard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He also is a firm believer in the manly ideal.
History: Born in the north to a Junk Dealer, Richard learned a great deal about his father's area of expertise. A gifted student he started as a Carter, but he got bored and became a Junk Dealer. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Further expansion of business; and he loathes his own lifestyle
Ideals: Extrovert. Flaws: Impulsive, Depressed. Bonds: Attractive, Job, Nature. Occupation: Junk Dealer
Voice: French accent
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp. 1 Breastplate. 1 Half-Plate.
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