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NPC Generator

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Advanced [show]


Dustin Tewksbury, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. His tied-back hair is auburn. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Further he is a bit of a stoner and is frequently out of it.

History: Born to a Cartwright, his mother struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He's since become an addict/alcoholic.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a shoemaker and was forced into it by his family

Flaws: Ugly, Emotional, Addict. Bonds: Poor, Family. Occupation: Shoemaker

Voice: Prounounces S like Z

Attributes [hide]

Dustin Tewksbury, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)14 (+2) 13 (+1)15 (+2)
Skills History +4, Religion +4
Senses Passive Perception 11
Languages Common, Abyssal, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 sp. Blue quartz (10 gp). Blue quartz (10 gp). Pink pearl (90 gp).


Social Check DCs


Gunter Bradley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears light armors faded through time and improper care. His silver hair has been sun bleached extensively. He is baby faced.

Personality: He speaks before he thinks and is too direct. He is harsh and unforgiving.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. After a long history of fighting, Gunter and his spouse have recently divorced.

Motivation: Money/treasure.

Flaws: Impulsive, Antagonistic, Disease. Bonds: Rich. Occupation: Apothecary

Voice: Sore throat, cough

Attributes [hide]

Gunter Bradley, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 14 (+2)7 (-2) 13 (+1)11 (+0)
Skills Deception +2, Investigation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Charles Blakely, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he likes to wear brown tank tops with green pants. With a patchy chestnut beard and wild chestnut hair. He is baby faced.

Personality: Abrasive and pushy, he has a hard time making friends. He does not believe in violence as a means to an end. He is a dedicated Unemployed but believes his peers are too gung-ho.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Charles grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Charles. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has a crush on the local Adventurer; and seeks redemption

Ideals: Pacifist. Flaws: Antagonistic, Disease. Bonds: Criminal record, Has a crush. Occupation: Unemployed

Voice: Creaky witch voice

Attributes [hide]

Charles Blakely, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)7 (-2) 6 (-2)13 (+1)
Skills Religion +0, Stealth +6
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Gunter Law, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is constantly adorned with expensive silk clothing, often dyed in bright grey and pastel, and wears rings and necklaces with large, colorful gems. His head has been shaved. He wears a mask on his face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Gifted from a young age, Gunter studied abroad. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has built up a small fortune and can afford his own way.

Motivation: Wants to work out more often; and he has money and likes to spend it

Ideals: Athletic, Passionate, Joker, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Shepherd

Voice: Aggressive tone

Attributes [hide]

Gunter Law, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)11 (+0) 14 (+2)11 (+0)
Skills History +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Silver chalice with lapis lazuli gems (40 gp).


Social Check DCs


Raymond Ashton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears just a tan suit. His hair, while still mostly white, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He will rave to anyone who will listen. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Raymond lived on a farm with his mother, near the main road leading to a nearby town. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now travels the world, in search of power and loot.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Flaws: Insomniac, Insane, Fearful. Bonds: Adventurer, Family. Occupation: Farmer

Voice: Spits words with contempt

Attributes [hide]

Raymond Ashton, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)11 (+0) 7 (-2)12 (+1)
Skills Acrobatics +2, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp. 1 Masterwork manacles. 1 Healer’s kit.


Social Check DCs

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