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Advanced [show]


Don Tenley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His black hair is styled in orderly dreadlocks. His eyes are gray.

Personality: He will rave to anyone who will listen. Don enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Don hails from a village terrorized by orcs. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Servant work with an outfit from a few towns over. Servant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: He's attracted to the PC; and several ex partners dislike his way of doing things and want revenge

Flaws: Insane, Hedonist. Bonds: Enemies, Job, Has a crush. Occupation: Servant

Voice: Farmer accent

Attributes [hide]

Don Tenley, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)12 (+1) 11 (+0)16 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Geoffrey Tenley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He has a large grey mantle and cape that has been intricately interwoven into his green robe. Beneath his clothing is a huge mess of scar tissue. His black hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is obsessed with a lost civilization.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: A need for knowledge about a nearby landmark; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Disease, Insomniac. Bonds: Slave, Adventurer. Occupation: Dilettante

Voice: Booming voice

Attributes [hide]

Geoffrey Tenley, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)12 (+1) 10 (+0)11 (+0)
Skills Intimidation +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Anselm Van Es, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tight fitting clothing which further accentuates his frame. He has a long black beard with little hanging trinkets. His hazel eyes dart from person to person.

Personality: Stoic and calm, he prefers to meditate than take action. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a pair of adventurers, Anselm grew up listening to his mother's many stories. His mother was a soldier and died while he was still young. Anselm was left his mother's suit of armor and trained in its use and care. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend.

Ideals: Athletic, Disciplined. Flaws: Fearful. Bonds: Attractive, Adventurer, Military. Occupation: Actor

Voice: Tuts and clicks tongue

Attributes [hide]

Anselm Van Es, Male Human Fighter 4
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)9 (-1) 14 (+2)13 (+1)
Skills Athletics +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +4

Possessions: 38000 sp.


Social Check DCs


Manfred Kent, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his white hair up. His eyes, though not visible through his cowl, are amber.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He invites people to come help in his community garden.

History: He got into the Server business at a young age. Like his father and his brother before him, after school he went straight into learning to become a Server. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Athletic, Philantrophist. Bonds: Attractive, Job. Occupation: Server

Voice: Stutters

Attributes [hide]

Manfred Kent, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)7 (-2) 13 (+1)13 (+1)
Skills Acrobatics +2, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Jocelyn Acton, Male Human [Permalink]

Personal [hide]

Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and sports empty pouches on his belt. His red hair is cut short with large spiked bangs in the front. This hazel eyed westerner is not easily forgotten.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Jocelyn was born in the west. At a young age he loved to build and create. Jocelyn was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Jocelyn decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has dedicated himself to building a better trade route.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he's looking for his big break

Ideals: Optimist, Persistence. Flaws: Greedy. Bonds: Adventurer, Criminal record. Occupation: Laborer

Voice: Tuts and clicks tongue

Attributes [hide]

Jocelyn Acton, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 8 (-1)10 (+0) 12 (+1)13 (+1)
Skills Nature +2, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs

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