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Advanced [show]


Balimaar Ryland, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His long golden hair reaches down to his waist. He has gleaming, smiling amber eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He can't help but pocket interesting objects he comes across

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He feels that his past leaves him morally obligated to help; and he would like to get married and retire

Flaws: Antagonistic. Bonds: Job, Criminal record, Adventurer, Has a crush. Occupation: Animal Trainer

Voice: Hissing voice

Attributes [hide]

Balimaar Ryland, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)10 (+0) 13 (+1)13 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 20000 cp.


Social Check DCs


Reynard Breeden, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in an above average manner. His auburn hair is lengthy and is close to two feet long. He wears large thick round spectacles.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born several months after his father was called into army service. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Philantrophist, Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Military. Occupation: Merchant

Voice: Draws out vowels

Attributes [hide]

Reynard Breeden, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)14 (+2) 14 (+2)15 (+2)
Skills Animal Handling +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. Silver comb with moonstones (400 gp).


Social Check DCs


Trey Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears light armors faded through time and improper care. His hair is short and golden. He wears a mask on his face.

Personality: He is a hateful person. He taunts others and blames them for his problems. He enjoys reading and quiet.

History: He was born in the north, but his parents moved at a very young age to the south. His father was very strict, and drilled into him lessons on being the perfect gentleman. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He doesn't get along with people that don't share his tastes; and to share knowledge with the world

Ideals: Logical, Impeccable. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Engraver

Voice: Strong lisp

Attributes [hide]

Trey Staurheim, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)14 (+2) 14 (+2)10 (+0)
Skills Deception +2, Investigation +4
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 12000 cp. Large well-done wool tapestry (400 gp).


Social Check DCs


Gomory Digby, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many white ritualistic tattoos. He wears a grey vest and prefers white and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a long white beard with little hanging trinkets. He wears a mask on his face.

Personality: He is witty, but his monotone delivery comes off as unnerving His temper goes off on the smallest of things. He tends to lash out at those around him.

History: The child of a Bather, who enjoyed hunting, Gomory was taken on many hunting expeditions. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Nature, Adventurer. Occupation: Masseuse

Voice: Indian accent

Attributes [hide]

Gomory Digby, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)15 (+2) 11 (+0)12 (+1)
Skills Investigation +4, Perception +2
Senses Passive Perception 12
Languages Common, Aquan, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2900 sp. Red spinel (160 gp). Blue star sapphire (400 gp).


Social Check DCs


Norman Ashton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear tan tank tops with white pants. His silver hair is unkempt and raggedy. His eyes are blue.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has a minor phobia of water and hates getting wet.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying sister.

Motivation: He is terrified, and will act out of fear; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Tanner

Voice: Breathy voice

Attributes [hide]

Norman Ashton, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)10 (+0) 12 (+1)13 (+1)
Skills Acrobatics +2, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs

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