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Advanced [show]


Chad Brixton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He sports tan clothing, slightly heavier than average wear. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. This green eyed northerner is not easily forgotten.

Personality: He is very quiet and rarely speaks above a whisper. He is obsessed with a lost civilization.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. There was a wharf not far from home where he often wandered off to fish. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To settle down with his crush; and to reunite with his old friends

Flaws: Shy. Bonds: Adventurer, Slave, Nature, Has a crush. Occupation: Stylist

Voice: Switch between two voices

Attributes [hide]

Chad Brixton, Male Human Fighter 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)10 (+0) 13 (+1)17 (+3)
Skills Deception +5, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 15000 sp. Silver comb with moonstones (900 gp). A roughly beaten golden orb (170 gp).


Social Check DCs


John Clinton, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright red and tan, and wears rings and necklaces with large, colorful gems. He is portly but not overly obese. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He wears large thick round spectacles.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He does not trust anyone and sleeps with one eye open.

History: Born to a pair of adventurers, John grew up listening to his father's many stories. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now travels the world, in search of power and loot.

Motivation: He has a rivalry with the Church that dominates his actions; and he's looking for his big break

Ideals: Impeccable. Flaws: Insomniac. Bonds: Rich, Enemies, Adventurer, Religious. Occupation: Assassin

Voice: Spanish accent

Attributes [hide]

John Clinton, Male Human Fighter 4
Medium (6'5") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 13 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 9 (-1)12 (+1) 11 (+0)16 (+3)
Skills Acrobatics +2, Religion +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 500 gp.


Social Check DCs


Charles Palomarez, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively, and carries hand crossbows. His blonde hair is thinning but still full. His eyes are likewise green. His teeth are white and perfect.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Charles was born with his father's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stableman. He has achieved small success as a Stableman.

Motivation: Wants to open a new tavern; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Philantrophist, Impeccable. Bonds: Attractive, Job. Occupation: Stableman

Voice: Speaks through clenched teeth

Attributes [hide]

Charles Palomarez, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 14 (+2)9 (-1) 14 (+2)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Aquamarine (600 gp). Peridot (70 gp). Banded agate (9 gp).


Social Check DCs


Anthony Beitz, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His auburn hair is still thick. He wears round tiny glasses practically rammed into his face.

Personality: He has always had a great fascination with Human culture. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. After months of barely getting by, Anthony managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: A strong sense of loyalty to Human people; and he has a crush on the local marshal

Flaws: Ugly, Racist. Bonds: Rich, Has a crush, Criminal record. Occupation: Laborer

Voice: Aggressive tone

Attributes [hide]

Anthony Beitz, Male Human Fighter 4
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 7
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 17 (+3)10 (+0) 18 (+4)14 (+2)
Skills Deception +4, Nature +2
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged -1 / 1d10-3, Grapple +1

Possessions: 100 gp.


Social Check DCs


Gunter Lindsay, Male Human [Permalink]

Personal [hide]

Description: 5'11" and lanky with angular features, he is an attractive figure. He wears dark leathers with embroidery. His blonde hair is heavily combed to the right. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He is the product a well kept family trust fund and as such has never really known need. From his teen years he was always beautiful and desirable, so people have always doted on him. He is searching for what he claims is his rightful reward.

Motivation: Money/treasure; and he has passion for adventuring and risk

Ideals: Joker. Bonds: Attractive, Immigrant, Rich, Adventurer. Occupation: Bellfounder

Voice: Pirate accent

Attributes [hide]

Gunter Lindsay, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)11 (+0) 14 (+2)11 (+0)
Skills History +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Malachite (14 gp). Onyx (50 gp).


Social Check DCs

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