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NPC Generator

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Advanced [show]


Percival Branson, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in an above average manner. He has brown hair. His hazel eyes are passionate and lively.

Personality: Percival is depressed about a lot of things. He tends to be a nihilist. He enjoys reading and quiet.

History: Percival was raised in a hard working conservative environment. Like his mother and his brother before him, after school he went straight into learning to become a Spice Merchant. He now owns his own business.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new spice merchant responsibilities is difficult

Ideals: Logical. Flaws: Depressed. Bonds: Attractive, Job. Occupation: Spice Merchant

Voice: Draws out vowels

Attributes [hide]

Percival Branson, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)16 (+3) 15 (+2)15 (+2)
Skills Animal Handling +4, Deception +4
Senses Passive Perception 12
Languages Common, Druidic, Auran, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2800 sp.


Social Check DCs


Chad Carlisle, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His skin is fair and his fingers are delicate and long. He is bald on top and has large auburn tufts of hair around his ears. He has a tattooed face.

Personality: He can speak with the recently deceased. Flattery will make him almost putty in your hands.

History: Chad was born the youngest of three triplets. In his 16th year, his parents were killed by a orcs raid, leaving Chad alone in the world. After a stint in an orphanage, he was adopted. By chance he met his brother recently and the two have been together since.

Motivation: To reunite with his absent mother; and regain custody of his daughter

Ideals: Gifted. Flaws: Ugly, Selfish. Bonds: Family, Enemies. Occupation: Blacksmith

Voice: Speaks like tongue is numb

Attributes [hide]

Chad Carlisle, Male Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)5 (-3) 7 (-2)13 (+1)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Shane Langdon, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears suspenders and green workpants. His shirt is white, and he wears a heavy green leather apron most of the time. Beneath his clothing is a huge mess of scar tissue. His hair is long and golden with streaks of brown, and is pulled back with small green clips. His beard is brown, braided, and well cared for. He wears an eyepatch.

Personality: Shane is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he is currently in port desperately looking for someone to get him out

Ideals: Extrovert. Flaws: Ugly, Secretive. Bonds: Slave, Rich. Occupation: Ruler

Voice: Sleepy voice

Attributes [hide]

Shane Langdon, Male Human Fighter 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 18 (+4)13 (+1) 13 (+1)14 (+2)
Skills Athletics +4, Insight +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Dean Dryden, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He wears a tight fitting black shirt and pants. His hair is golden and very short. This violet eyed southerner is not easily forgotten.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is able to make almost anything out of random pieces of junk.

History: Born in the south to a Performer, Dean learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has been a successful dealer in antiques buying low and selling high.

Motivation: To protect his home; and further expansion of business

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Job, Guardian. Occupation: Performer

Voice: Hissing voice

Attributes [hide]

Dean Dryden, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)7 (-2) 10 (+0)13 (+1)
Skills Animal Handling +2, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1000 sp. Violet garnet (200 gp).


Social Check DCs


Trym Tattersall, Male Human [Permalink]

Personal [hide]

Description: Standing 5'9", this man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has wavy blonde hair. He wears a mask on his face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is harsh and unforgiving.

History: His mother raised him in a mountain cabin. He helped his father out around the business and became quite the natural. He's also a talented Laborer, but doesn't like to broadcast it.

Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Sensitive, Antagonistic. Bonds: Nature, Job, Criminal record. Occupation: Merchant

Voice: French accent

Attributes [hide]

Trym Tattersall, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)14 (+2) 11 (+0)11 (+0)
Skills Investigation +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 90 pp.


Social Check DCs

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