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Advanced [show]


Balimaar Hallewell, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a wide-brimmed hat to cover his moderate length red hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the recently deceased. As long as the job gets done he does not care how it got done.

History: He served in the navy to pay for his family's outstanding loans. When money was particularly tight he was walking through alleys when he overheard a Glassblower hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted arcane powers by his dying brother.

Motivation: He is unsatisfied with his job; and to get a good night's sleep

Ideals: Gifted, Professionalism. Flaws: Insomniac. Bonds: Poor, Military. Occupation: Glassblower

Voice: Ums and uhs a lot

Attributes [hide]

Balimaar Hallewell, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)11 (+0) 12 (+1)13 (+1)
Skills Performance +3, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 500 sp.


Social Check DCs


Anthony Deighton, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in earthy colors with a blue and black handkerchief worn on his left side. He is muscular with a powerful set of arms. His brown hair is still thick. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He misses his home and complains about the freezing weather, even in summer.

History: He is the product a well kept family trust fund and as such has never really known need. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stableman work with an outfit from a few towns over. Stableman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Regain custody of his daughter; and he'd like to take his coworkers down a peg

Flaws: Ugly, Mundane. Bonds: Immigrant, Rich, Job, Family. Occupation: Stableman

Voice: Hard of hearing, loud

Attributes [hide]

Anthony Deighton, Male Human Fighter 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)14 (+2) 14 (+2)12 (+1)
Skills Athletics +1, Perception +4
Senses Passive Perception 14
Languages Common, Ignan, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +4

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Wymar Compton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is dressed in earthy colors with a tan and black handkerchief worn on his right side. His golden hair is lengthy and is close to two feet long. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Cocky and sure of himself, he believes he is the best Barber born in the past three hundred years. He believes the world needs to unite to get rid of drow once and for all.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Miner, but he got bored and became a Barber. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new barber responsibilities is difficult

Ideals: Fighting. Flaws: Addict, Ugly. Bonds: Job, Enemies, Immigrant. Occupation: Barber

Voice: High pitched and raspy

Attributes [hide]

Wymar Compton, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 15 (+2)11 (+0) 15 (+2)14 (+2)
Skills Arcana +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 2 Holy water. 1 Tanglefoot bags. 1 Everburning torch.


Social Check DCs


Tim Brady, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has shaved his head bald. His skin is flawless and his violet eyes scan people very quickly.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Tim lived on a farm with his mother, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants to raise his children well; and doesn't want to be a bounty hunter and was forced into it by his family

Bonds: Poor, Attractive, Family, Enemies, Adventurer. Occupation: Bounty Hunter

Voice: Complex vocabulary, royal

Attributes [hide]

Tim Brady, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)12 (+1) 13 (+1)9 (-1)
Skills Perception +3, Stealth +1
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1400 sp. Fire opal (800 gp).


Social Check DCs


Robert Astley, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft green waves gently in the breeze. He carries a battered kukri and tarnished morningstar as well. His brown hair is still thick. His green eyes dart from person to person to random spaces in the air.

Personality: Overbrimming with self-confidence, Robert isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born into a rich family. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Barrister kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting, Impeccable, Justice. Bonds: Rich, Criminal record. Occupation: Barrister

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Robert Astley, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)14 (+2) 13 (+1)17 (+3)
Skills Investigation +4, Performance +5
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2200 sp.


Social Check DCs

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