Heward Davenport, Male Human [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he wears a brown shirt with thin black vertical stripes and grey pants. His blonde hair is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He speaks before he thinks and is too direct. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He is a Metallic Dragon in disguise. His druidic abilities were realized during a raid on his village. He used his abilities to trick people and travel the world for free.
Motivation: He would like to get married and retire; and to reunite with his old friends
Ideals: Gifted. Flaws: Impulsive. Bonds: Adventurer, Criminal record, Has a crush. Occupation: Bather
Voice: Rolls R's
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 9 (-1) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp.
Thomas Washington, Male Human [Permalink]
Personal [hide]
Description: This southern man dresses well, typically a more casual-formal manner. His clothes are grease stained in places. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He has a dull look in his green eyes.
Personality: Stoic and calm, he prefers to meditate than take action. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in the south his family was never financially stable. Thomas was born on a far southern plains where he grew up under the tutelage of his father, an expert Carter. He left for the south, certain he would find work there.
Motivation: To share knowledge with the world.
Ideals: Disciplined, Joker. Bonds: Attractive, Poor, Immigrant. Occupation: Carter
Voice: German accent
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 17 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Celestial, Elven, Draconic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
Possessions: 600 gp. Peridot (70 gp). Moss agate (13 gp). Azurite (13 gp). Amber (160 gp). 1 Minor magic item.
Clerebold Tattersall, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears just a brown suit, marred by teas. His white hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant blue.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a habit of throwing himself into exceedingly dangerous situations.
History: Clerebold lived on a farm with his mother, near the main road leading to a nearby town. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. By chance he met his brother recently and the two have been together since.
Motivation: To reunite with his absent mother.
Flaws: Ugly, Antagonistic, Impulsive. Bonds: Family, Criminal record. Occupation: Butcher
Voice: Smoker's lung
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 15 (+2) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +3
Possessions: 200 gp.
Gerard Van Es, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is wearing colorful clothing, dressed as a Cartwright. He wears a colorful flower in his silver hair. His eyes are gray.
Personality: A deeply religious man he believes everything happens for a reason. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: A powerful brothel owner made him what he is. Gerard was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: His religion dominates his actions; and he wants to get laid
Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Religious, Mentor, Has a crush. Occupation: Cartwright
Voice: Low range voice
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Hubert Rutland, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He has a chestnut handlebar mustache and slicked back chestnut hair. He has several tiny ruby earrings on each ear.
Personality: He is irascible and easily irritated. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Hubert was raised in a hard working conservative environment. He was taken from his home at a very young age. He became a Laborer soon after.
Motivation: Sabotage a competitor.
Flaws: Antagonistic. Bonds: Attractive, Rich, Criminal record, Job, Slave. Occupation: Laborer
Voice: Scottish accent
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 15 (+2) | 18 (+4) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Undercommon, Orc
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 7000 sp. 1 Minor magic item.
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