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Advanced [show]


Randal Payton, Male Human [Permalink]

Personal [hide]

Description: 5'8" and muscular, this northern man wears blue trousers with black and green striped suspenders. He wears various colorful collared shirts. He has a long silver beard with little hanging trinkets. He has brown eyes and a blue hat with a black feather.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a pair of adventurers, Randal grew up listening to his mother's many stories. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Randal took refuge in the large cave and found the beat up pickaxe and armor he uses now. He is searching for what he claims is his rightful reward.

Motivation: Further expansion of business; and expand his business

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Adventurer, Nature. Occupation: Stableman

Voice: Mousy voice

Attributes [hide]

Randal Payton, Male Human Fighter 4
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)13 (+1) 15 (+2)14 (+2)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 60 pp. Tourmaline (60 gp). Sard (50 gp). Eye agate (15 gp). Coral (60 gp).


Social Check DCs


Patrick Hadleigh, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is generally shirtless and showing off his tattooed chest. His hair is red and curly. He has a dull look in his green eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He feeds upon the attention of others.

History: His parents moved while he was still in utero so he is the first generation to be born here. Like his father and his sister before him, after school he went straight into learning to become a Bookbinder. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Sabotage a competitor; and a deep hatred of drow

Bonds: Job, Attractive, Immigrant, Adventurer, Enemies. Occupation: Bookbinder

Voice: Switch between two voices

Attributes [hide]

Patrick Hadleigh, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)8 (-1) 16 (+3)16 (+3) 12 (+1)7 (-2)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Auran, Druidic, Draconic
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple +1

Possessions: 3000 sp.


Social Check DCs


Drogo Barney, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears red leather gloves, a red jacket, and tight pants. He wears a wide-brimmed hat to cover his moderate length red hair. His eyes are likewise violet.

Personality: His tongue was cut out and he uses sign language. As long as the job gets done he does not care how it got done.

History: Drogo was raised in a hard working conservative environment. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted from career to career and currently works as a Guard.

Motivation: Further expansion of business; and expand his business

Ideals: Professionalism. Flaws: Disease. Bonds: Immigrant, Job, Nature. Occupation: Guard

Voice: Can't modulate volume

Attributes [hide]

Drogo Barney, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)17 (+3) 14 (+2)12 (+1)
Skills Athletics +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Celestial, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Kyle Darby, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears silk and lounges about seductively. He keeps his silver hair in a pixie cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is fixated on the number 73. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: The child of eastern immigrants he idolized his father. When money was particularly tight he was walking through alleys when he overheard a Bricklayer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Insane. Bonds: Attractive, Poor, Religious, Immigrant. Occupation: Bricklayer

Voice: Thin and wheezing

Attributes [hide]

Kyle Darby, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 14 (+2)15 (+2) 17 (+3)7 (-2)
Skills History +4, Persuasion +0
Senses Passive Perception 13
Languages Common, Aquan, Auran
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp. Golden yellow topaz (700 gp).


Social Check DCs


Theobald Hartford, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is renowned for his bright black suits and hats. He has a very tight haircut. His face is covered beneath a completely black helmet.

Personality: He will rave to anyone who will listen. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Sold as a small child to a necromancer, Theobald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better village for his children.

Motivation: To be a Mayor again; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Fearful. Bonds: Mentor, Adventurer, Job. Occupation: Painter

Voice: Speaks with back of mouth

Attributes [hide]

Theobald Hartford, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)13 (+1) 11 (+0)16 (+3)
Skills Athletics +5, History +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 600 sp.


Social Check DCs

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