Diggory Kitchur, Male Human [Permalink]
Personal [hide]
Description: He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He carries with him a set of nunchakus on his belt, each one with a aquamarine on the hilt. His hair is greying and his face has many wrinkles. He has a dull look in his blue eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is frequently practicing swordplay.
History: Born to a pair of adventurers, Diggory grew up listening to his mother's many stories. His homeland was ravaged by war and he spent much of his life rebuilding it. He is searching for what he claims is his rightful reward.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk
Ideals: Fighting, Justice. Flaws: PTSD. Bonds: Military, Adventurer. Occupation: Barber
Voice: Creaky witch voice
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: Just what you see.
Frederick Shelley, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he is constantly adorned with expensive silk clothing, often dyed in bright black and green, and wears rings and necklaces with large, colorful gems, and is pretty ugly. He wears his red hair up. He has gleaming, smiling blue eyes.
Personality: He is almost excessively polite to everyone, even when angry. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Frederick was born the youngest of three triplets. He moved out east to avoid the crime he committed. Due to his spouse's obsession with being a Sage they were divorced and he won custody of their daughter. He worked as a Seamstress, and he later adopted a second daughter.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption
Ideals: Opinionated. Flaws: Ugly, Shy. Bonds: Rich, Family, Criminal record. Occupation: Seamstress
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp. 1 Masterwork Heavy wooden shield. 1 Half-Plate.
Bernard Conway, Male Human [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He sports a flattop hair cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He uses divination through singing.
History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying brother.
Motivation: Revenge.
Ideals: Joker, Gifted. Bonds: Attractive, Religious, Enemies. Occupation: Brewer
Voice: Pronounces O like U
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 6 (-2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Sard (30 gp). Rose (30 gp). Red garnet (60 gp).
Ernest Oakley, Male Human [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries with him a set of bows, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He has a small bristly mustache and wavy white hair. He has hazel eyes.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does not trust anyone and sleeps with one eye open.
History: Born in a small village he learned the ways of the warrior from his mother. He has had some formal writing training, and achieved minor success. Now he works as a writing tutor during his time off.
Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world
Ideals: Fighting, Artistic, Logical. Flaws: Insomniac, Insane. Bonds: Attractive. Occupation: Soapmaker
Voice: Shortens vowels
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 10 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 10000 cp.
Trym Thackeray, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a black tunic with grey highlights, and long violet pants that bunch up around his shoes. He has a very tight haircut. He has a dull look in his hazel eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Trym hails from a village terrorized by goblins. His childhood dream was to be a Servant, but he was a colossal failure. In the meantime he has taken over work as a Stylist and occasionally as a mercenary.
Motivation: A rival would like him out of the picture; and balancing his hectic life and new stylist responsibilities is difficult
Bonds: Job, Slave, Enemies, Adventurer, Criminal record. Occupation: Stylist
Voice: Spits and sputters
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 17 (+3) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 100 gp. Smoky quartz (20 gp).
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Their contribution stands as a beacon of hope for all adventurers!