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Advanced [show]


Conrad Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'6" and wears a fancy brown suit. He wears a feathered hat to cover his moderate length golden hair. His skin is flawless and his brown eyes scan people very quickly.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He works hard and plays hard.

History: Conrad was born with his father's beautiful face. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He then took over the family business and is one of the better Architect for hire.

Motivation: To get a good night's sleep; and doesn't want to be a architect and was forced into it by his family

Ideals: Joker. Flaws: Hedonist, Insomniac. Bonds: Attractive, Family, Job. Occupation: Architect

Voice: Spanish accent

Attributes [hide]

Conrad Cumberbatch, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 6 (-2)15 (+2) 14 (+2)15 (+2)
Skills History +4, Religion +4
Senses Passive Perception 12
Languages Common, Draconic, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Blue sapphire (800 gp). Smoky quartz (60 gp). Black opal (800 gp).


Social Check DCs


Randal Royston, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a worn and beaten armor. His tied-back hair is chestnut. His eyes are likewise violet. His teeth are white and perfect.

Personality: Randal is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born blind and as such lacked many opportunities for work. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has comitted a past crime that haunts him to this day; and he would like to get married and retire

Ideals: Extrovert. Flaws: Shy, Disease. Bonds: Attractive, Immigrant. Occupation: Brewer

Voice: Squeaky

Attributes [hide]

Randal Royston, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)9 (-1) 13 (+1)7 (-2)
Skills Intimidation +0, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Henry Vance, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries a battered morningstar and tarnished falchion as well. His blonde hair is cut jaggedly and amateurishly. He has a dull look in his violet eyes.

Personality: Confrontational and typically high on some drug or another. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Fighting, Artistic. Flaws: Addict. Bonds: Poor, Adventurer. Occupation: Sailor

Voice: Slurs words

Attributes [hide]

Henry Vance, Male Human Fighter 4
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)14 (+2) 11 (+0)9 (-1)
Skills Persuasion +1, Stealth +2
Senses Passive Perception 10
Languages Common, Auran, Aquan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 11000 sp. 1 Minor magic item.


Social Check DCs


Drogo Langley, Male Human [Permalink]

Personal [hide]

Description: He dresses in brown turtlenecks beneath a black coat with yellow slacks. He carries a battered longbow and tarnished sword as well. His golden hair is singed and shortened. He wears round tiny glasses practically rammed into his face.

Personality: He has always had a great fascination with Human culture. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Drogo hails from a village terrorized by brigands. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Fighting, Philantrophist. Flaws: Ugly, Racist. Bonds: Enemies. Occupation: Sculptor

Voice: American accent

Attributes [hide]

Drogo Langley, Male Human Fighter 4
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)12 (+1) 10 (+0)10 (+0)
Skills Athletics +2, Stealth +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Alexandre Barlow, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears skinny pants and wears a violet and red robe with the hood down. His head has been shaved. He wears large thick round spectacles.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Energy wise he seems alert and responsive.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Seamstress father left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life.

Ideals: Professionalism. Flaws: Ugly, Depressed, Disease, Insomniac. Occupation: Barkeep

Voice: Italian accent

Attributes [hide]

Alexandre Barlow, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)13 (+1) 13 (+1)10 (+0)
Skills Investigation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Blue quartz (14 gp).


Social Check DCs

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