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NPC Generator

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Advanced [show]


John Kent, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He very much looks the part of a Ploughman. He wears his hair in dreadlocks. His amber eyes peer out from beneath his deerstalker blue hat.

Personality: He is happy with his job as a Ploughman. He turns his eye from what people do, preferring to live and let live. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Ploughman arts, while his mother instructed him in etiquette, music and courtly manner. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He then took over the family business and is one of the better Ploughman for hire.

Motivation: To be a Bather again; and he wants to meet his childhood hero

Ideals: Athletic. Bonds: Job, Adventurer, Rich, Nature. Occupation: Ploughman

Voice: Boston accent

Attributes [hide]

John Kent, Male Human Fighter 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)12 (+1) 11 (+0)10 (+0)
Skills Intimidation +3, Religion +4
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 800 gp.


Social Check DCs


Guy Harley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears dark leathers with embroidery. He has dyed his greying golden hair a little too much giving a sharp golden color. His amber unseeing eyes seem to look past you.

Personality: He speaks before he thinks and is too direct. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: From birth he was tutored by a cruel and relentless mentor. A freak accident while working with his Banker father left him crippled. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants to raise his children well; and doesn't want to be a baker and was forced into it by his family

Flaws: Ugly, Disease, Impulsive. Bonds: Family, Mentor. Occupation: Baker

Voice: Gruff and masculine

Attributes [hide]

Guy Harley, Male Human Fighter 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)17 (+3) 14 (+2)16 (+3)
Skills Investigation +5, Perception +4
Senses Passive Perception 14
Languages Common, Auran, Gnome, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. Hematite (14 gp). Blue sapphire (1000 gp).


Social Check DCs


Dean Tewksbury, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he usually wears his yellow robe and has his glaive always slung over his shoulder. His hair is brown, silky, and of moderate length. He has amber eyes.

Personality: Dean speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Dean was born with his father's beautiful face. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Since then, he has sought to make the best of life.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable, Optimist. Bonds: Attractive, In love. Occupation: Navigator

Voice: Sighs a lot, exhausted

Attributes [hide]

Dean Tewksbury, Male Human Fighter 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)17 (+3) 17 (+3)17 (+3)
Skills History +5, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Auran
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 80 pp. Red spinel (130 gp). Amber (130 gp). Rose (50 gp). Aquamarine (1100 gp). 1 Darkwood Buckler. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Gerald Altham, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fighting clothing, which leaves very little to the imagination. His black hair is heavily combed to the left. His otherwise smooth face is marked with small tiny scars.

Personality: Aggressive, abrasive, and angry, Gerald embodies much of what other species detest in the Humans. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He comes from a rich eastern family. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: He is greedy; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic. Bonds: Criminal record, Rich. Occupation: Adventurer

Voice: Irish accent

Attributes [hide]

Gerald Altham, Male Human Fighter 4
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)10 (+0) 17 (+3)14 (+2)
Skills Intimidation +4, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 10000 sp. 1 Minor magic item.


Social Check DCs


Gerard Gentry, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tight fitting clothing which further accentuates his frame. He wears his hair in dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a small toy that he constantly fidgets with.

History: He was born to a criminal king-pin and mafia family He struck it rich when he found rare goods in large quantities. He got away from his former life and has fallen to alcoholism.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Flaws: Selfish, Addict. Bonds: Attractive, Criminal record, Rich. Occupation: Carpenter

Voice: Smoker's lung

Attributes [hide]

Gerard Gentry, Male Human Fighter 4
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 11 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 4 (-3)16 (+3) 14 (+2)14 (+2)
Skills Intimidation +4, Investigation +5
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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