Hunter Marston, Male Human [Permalink]
Personal [hide]
Description: 5'6" and muscular, this eastern man wears a pastel tunic with violet highlights, and long white pants that bunch up around his shoes. He has done his best to style his chestnut hair to look like a famous performer. His green eyes have a joyful gleam in them most of the time.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born in the east to a Bather, Hunter learned a great deal about his mother's area of expertise. He worked as a nervous Bather and found it very stressful. He became a Bather soon after.
Motivation: Expand his business.
Ideals: Athletic, Opinionated. Bonds: Job. Occupation: Bather
Voice: Thin and wheezing
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 10 (+0) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp.
Heward Oakes, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears very tight pants and wife beaters, though occasionally he sports a blue coat. His chestnut hair is lengthy. He wears round tiny glasses practically rammed into his face.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has never given up on his music dream.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Optimist, Artistic. Flaws: Shy. Bonds: Attractive, Religious. Occupation: Farmer
Voice: Uses sign language
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 12 (+1) | 7 (-2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 2100 sp. 1 Chain shirt. 1 Half-Plate. 1 Darkwood Buckler.
Lewis Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He is portly but not overly obese. He wears his black hair up in a very large beehive style do. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Stoic and calm, he prefers to meditate than take action. He is harsh and unforgiving.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He has had some formal poetry training, and achieved minor success. He now mingles about in high society.
Motivation: He has money and likes to spend it; and he's repulsed by the pc
Ideals: Disciplined, Artistic. Flaws: Insomniac, Antagonistic. Bonds: Rich. Occupation: Sculptor
Voice: Scottish accent
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 14 (+2) | 13 (+1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 400 gp. 3 Alchemist’s fire.
Gilbert Carlyle, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has shaved his head bald. His eyes are brown and catlike.
Personality: A skeptical and narcissistic man, Gilbert's first love is himself. His second love is also himself. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born in a small village he learned the ways of the warrior from his mother. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.
Motivation: He's looking for his big break.
Ideals: Fighting, Athletic, Impeccable. Bonds: Has a crush, Adventurer. Occupation: Herbalist
Voice: Boston accent
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Draconic, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Jet (50 gp).
Don Webley, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Fletcher. His hair is red and very short. He has gleaming, smiling blue eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Don was born the youngest of three triplets. He was taken from his home at a very young age. He has set out to sabotage the competition.
Motivation: To be a Shoemaker again; and an old rival family wants him found
Ideals: Gifted, Logical. Bonds: Job, Family, Slave. Occupation: Fletcher
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 11 (+0) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Druidic, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
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