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Norman Rodney, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He carries a battered warhammer and tarnished mace as well. His hair is black, silky, and of moderate length. He has a dull look in his gray eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Norman was born in the west. At a young age he loved to build and create. Cursed with lycanthropy at a very young age, Norman has worked very hard to control his curse. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Norman fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Fighting, Persistence. Flaws: Disease. Bonds: Attractive, Religious. Occupation: Mayor

Voice: High pitched, excited

Attributes [hide]

Norman Rodney, Male Human Fighter 4
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 7 (-2)17 (+3) 13 (+1)13 (+1)
Skills Athletics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Undercommon, Halfling, Infernal
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +3

Possessions: 300 gp. Blue sapphire (700 gp). Jet (70 gp). Sardonyx (80 gp).


Social Check DCs


Guy Elton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has no hair. His eyes are a pleasant violet.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is able to make almost anything out of random pieces of junk.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Military. Occupation: Dyer

Voice: Booming voice

Attributes [hide]

Guy Elton, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)12 (+1) 10 (+0)16 (+3)
Skills Nature +3, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Lance Milton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He is wearing a long, brown, dusty cloak, and his gloved hand is found clutching a ceremonial dagger. He has a small bristly mustache and wavy golden hair. His blue eyes lackadaisically let the world flow into them.

Personality: He is overprotective of those who hire his services. He enjoys reading and quiet.

History: Lance was born the youngest of three triplets. He moved from fad to fad and when he turned 15 he discovered singing. By chance he met his brother recently and the two have been together since.

Motivation: Regain custody of his daughter; and to get a good night's sleep

Ideals: Logical, Artistic. Flaws: Insomniac. Bonds: Guardian, Family. Occupation: Mayor

Voice: High pitched and raspy

Attributes [hide]

Lance Milton, Male Human Fighter 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)11 (+0) 9 (-1)11 (+0)
Skills Persuasion +2, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Ernest Wesley, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Seamstress does. He carries with him a set of warhammers on his belt, each one with a amber on the hilt. He has styled his chestnut hair well, parting it to the left. His ears are large.

Personality: He dislikes all the random violence that takes place in the south. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born a particularly ugly child, much to the horror of his parents. Like his mother and his sister before him, after school he went straight into learning to become a Seamstress. He has worked as a Seamstress like his mother before him.

Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Pacifist, Philantrophist. Flaws: Ugly. Bonds: Job. Occupation: Seamstress

Voice: Gruff and masculine

Attributes [hide]

Ernest Wesley, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)6 (-2) 16 (+3)9 (-1)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2500 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Hubert Thackeray, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He typically wears blue cloth garments or leather armor. He keeps his black hair in a flapper bob. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Hubert was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Optimist, Opinionated. Flaws: Addict. Bonds: Poor, Family. Occupation: Doctor

Voice: Old thin voice

Attributes [hide]

Hubert Thackeray, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)4 (-3) 10 (+0)11 (+0)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1200 sp. 1 Darkwood Buckler. 1 Masterwork studded leather.


Social Check DCs

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