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NPC Generator

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Advanced [show]


Percival Ashley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a long golden beard with little hanging trinkets. His violet eyes dart from person to person.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: His parents moved while he was still in utero so he is the first generation to be born here. Cursed with lycanthropy at a very young age, Percival has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Someone believes him a fraud; and revenge

Ideals: Optimist. Flaws: Disease. Bonds: Immigrant, Enemies. Occupation: Guard

Voice: Creaky witch voice

Attributes [hide]

Percival Ashley, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)10 (+0) 10 (+0)12 (+1)
Skills Acrobatics +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Trym Trowbridge, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears bulky black painted plate armor. His red hair is heavily combed to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Aggressive, abrasive, and angry, Trym embodies much of what other species detest in the Humans. He is skeptical of what others tell him and is slow to trust.

History: He was born several months after his mother was called into army service. When money was particularly tight he was walking through alleys when he overheard a Interpreter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Trym and his spouse have recently divorced.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Antagonistic, Shy. Bonds: Military, Poor. Occupation: Interpreter

Voice: Smooth and feminine

Attributes [hide]

Trym Trowbridge, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)8 (-1) 15 (+2)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 9000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Robert Wallace, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a weathered and beat up set of banded mail beneath an oversized tan coat and is in decent physical shape. His silver hair is drawn into a tight pony tail with a cross scrunchie. He wears large thick round spectacles.

Personality: Cocky and sure of himself, he believes he is the best Gardener born in the past three hundred years. As long as the job gets done he does not care how it got done.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has set out to sabotage the competition.

Motivation: Further expansion of business; and balancing his hectic life and new gardener responsibilities is difficult

Ideals: Professionalism. Flaws: Disease. Bonds: Job, Debt. Occupation: Gardener

Voice: High pitched and raspy

Attributes [hide]

Robert Wallace, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)14 (+2) 8 (-1)13 (+1)
Skills Athletics +5, Nature +4
Senses Passive Perception 9
Languages Common, Draconic, Terran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4

Possessions: 60 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ernest Fawcett, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears suspenders and yellow workpants. His shirt is violet, and he wears a heavy yellow leather apron most of the time. He has a chestnut handlebar mustache and slicked back chestnut hair. His ears are large.

Personality: He is a Farmer first and foremost. He believes firmly that knowledge should be universal. Flattery will make him almost putty in your hands.

History: Ernest was born the youngest of three triplets. His childhood dream was to be a Miner, but he was a colossal failure. He tends to his Farmer job now, and dutifully fulfills any obligations he has.

Motivation: To be a Miner again; and an old rival family wants him found

Flaws: Ugly, Selfish. Bonds: Job, Family. Occupation: Farmer

Voice: Jamaican accent

Attributes [hide]

Ernest Fawcett, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)16 (+3) 13 (+1)13 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Terran, Elven, Undercommon
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 40 pp.


Social Check DCs


Don Reed, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His golden hair is smooth and relatively long. His face is covered beneath a completely black helmet.

Personality: Stoic and calm, he prefers to meditate than take action. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Disciplined. Flaws: Shy. Bonds: Religious, Mentor. Occupation: Adventurer

Voice: Excited and jittery

Attributes [hide]

Don Reed, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)17 (+3) 13 (+1)12 (+1)
Skills Insight +3, Performance +3
Senses Passive Perception 11
Languages Common, Orc, Terran, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 3000 cp. 4 Holy water. 4 Alchemist’s fire. 4 Thunderstones.


Social Check DCs

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