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NPC Generator

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Advanced [show]


Nicholas Brixton, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and is generally shirtless and showing off his tattooed chest. His skin is also unnaturally pale. He has a long red beard with little hanging trinkets. His eyes are likewise amber.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: The child of a Cook, who enjoyed hunting, Nicholas was taken on many hunting expeditions. He was taken from his home at a very young age. He has set out to sabotage the competition.

Motivation: A need for knowledge about a nearby landmark; and he'd like to take his coworkers down a peg

Flaws: Ugly, Antagonistic. Bonds: Job, Nature, Slave, Adventurer. Occupation: Guard

Voice: Soothing and warm

Attributes [hide]

Nicholas Brixton, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 8 (-1)11 (+0) 11 (+0)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 500 sp. Moonstone (60 gp). Silver pearl (160 gp). Moss agate (8 gp). 1 Masterwork Heavy steel shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Manfred Snape, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He has the majority of his body covered in plate. His silver hair is braided into rings. His thin eyebrows rest above his beady gray eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is able to make almost anything out of random pieces of junk.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His druidic abilities were realized during a raid on his village. He now spends his time doing works of charity.

Motivation: To unite with his sister; and his relatives are trying to arrange a marriage

Ideals: Philantrophist, Gifted. Flaws: Ugly. Occupation: Weaver

Voice: Switch between two voices

Attributes [hide]

Manfred Snape, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)13 (+1) 12 (+1)10 (+0)
Skills Nature +3, Perception +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1200 sp.


Social Check DCs


Arnold Lindsay, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His auburn hair is lengthy. He tend to wears goggles to shield his eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a very good compulsive liar and kleptomaniac.

History: He is the product a well kept family trust fund and as such has never really known need. Arnold was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Arnold decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He struck the Architect job and began his own company from there.

Motivation: Someone believes him a fraud; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Bonds: Criminal record, Rich, Job, Enemies. Occupation: Architect

Voice: Nasally tone

Attributes [hide]

Arnold Lindsay, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 12 (+1)10 (+0) 11 (+0)15 (+2)
Skills Medicine +2, Stealth +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 1500 sp.


Social Check DCs


Odo Kenley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. He keeps his red hair in a flapper bob. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: A skeptical and narcissistic man, Odo's first love is himself. His second love is also himself. Odo enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC.

Ideals: Impeccable. Flaws: Ugly, Hedonist, Antagonistic. Bonds: Rich. Occupation: Servant

Voice: Speaks fast with a slight lisp

Attributes [hide]

Odo Kenley, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)8 (-1) 16 (+3)13 (+1)
Skills Arcana +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Violet garnet (800 gp). Freshwater pearl (16 gp). Alexandrite (800 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Charles Abram, Male Human [Permalink]

Personal [hide]

Description: He likes to wear black tank tops with red pants. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is red, silky, and of moderate length. His half smiles and gray eyes are beguiling and draw you in.

Personality: Always inclined to offer people food he seems plenty friendly. He is a logical person and will generally grow upset if things defy logic and science.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk.

Ideals: Philantrophist, Logical, Gifted. Bonds: Attractive, Adventurer. Occupation: Sculptor

Voice: Pirate accent

Attributes [hide]

Charles Abram, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)15 (+2) 6 (-2)10 (+0)
Skills Religion +4, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Aquan, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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