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NPC Generator

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Advanced [show]


Wymar Hale, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a tan vest and prefers grey and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. He is bald on top and has large white tufts of hair around his ears. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is business-like. He takes instructions and follows them to the letter. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Wymar grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic, Professionalism. Flaws: Ugly, Addict. Bonds: Adventurer. Occupation: Ruler

Voice: Soothing and warm

Attributes [hide]

Wymar Hale, Male Human Fighter 4
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)12 (+1) 12 (+1)9 (-1)
Skills Athletics +4, Religion +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3

Possessions: Golden yellow topaz (300 gp). Blue quartz (13 gp).


Social Check DCs


Balimaar Milton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears just a red suit. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His thin eyebrows rest above his beady hazel eyes.

Personality: Cocky and sure of himself, he believes he is the best Dyer born in the past three hundred years. He takes great joy in being the best Dyer in town.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He inherited the family business which he has now maintained for 10 years.

Motivation: Regain custody of his daughter; and expand his business

Flaws: Ugly. Bonds: Job, Religious, In love, Family. Occupation: Dyer

Voice: German accent

Attributes [hide]

Balimaar Milton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)18 (+4) 7 (-2)6 (-2)
Skills Perception +0, Performance +0
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Celestial, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 2 Tanglefoot bags.


Social Check DCs


Odo Langdon, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a penchant for wearing a ring with an oversized emerald on his right hand. His white hair has been sun bleached extensively. He has green eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A powerful brothel owner made him what he is. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he feels threatened by others

Ideals: Joker, Philantrophist. Flaws: Fearful. Bonds: Rich, Mentor. Occupation: Architect

Voice: Pronounces difficult words wrong

Attributes [hide]

Odo Langdon, Male Human Fighter 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)12 (+1) 14 (+2)11 (+0)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 39000 sp.


Social Check DCs


Hunter Wellington, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a tight fitting green shirt and pants. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He wears an eyepatch.

Personality: He dislikes all the random violence that takes place in the north. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born a particularly ugly child, much to the horror of his parents. He worked as a nervous Navigator and found it very stressful. He now owns his own business.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Pacifist, Logical. Flaws: Ugly. Bonds: Poor, Job. Occupation: Navigator

Voice: Hard of hearing, loud

Attributes [hide]

Hunter Wellington, Male Human Fighter 4
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)15 (+2) 11 (+0)8 (-1)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 10
Languages Common, Druidic, Gnome
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 7000 sp.


Social Check DCs


Alex Winchester, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a black coat over a white low-cut shirt, and a deerstalker hat upon his head. His hair is black and curly. He is very pretty but has cold, dead eyes.

Personality: He dislikes all the random violence that takes place in the north. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has recently gotten a pet goose that steals things from people.

Motivation: He is wracked by social anxiety.

Ideals: Pacifist. Flaws: Fearful. Bonds: Attractive, Religious, Mentor. Occupation: Beggar

Voice: Laughs frequently while speaking

Attributes [hide]

Alex Winchester, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)9 (-1) 13 (+1)11 (+0)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs

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