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NPC Generator

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Advanced [show]


Cory Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears rags and sports a simple walking cane. His hair is short and silver. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: This man loves painting and to teach people painting more than just about anything. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born at the edge of vast plains. He worked as a nervous Shipwright and found it very stressful. He has achieved small success as a Shipwright.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Athletic, Artistic, Philantrophist. Bonds: Poor, Nature, Job. Occupation: Shipwright

Voice: Gruff and masculine

Attributes [hide]

Cory Cumberbatch, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)13 (+1) 10 (+0)9 (-1)
Skills Medicine +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 19000 cp. 1 Superior lock. 1 Good lock.


Social Check DCs


Geoffrey Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears baggy grey pantaloons and a pastel scarf. He has dyed his greying white hair a little too much giving a sharp white color. His green eyes dart from person to person to random spaces in the air.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Shoemaker father left him crippled. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to work out more often; and to be a shoemaker again

Ideals: Athletic, Persistence. Flaws: Disease, Insomniac. Bonds: Job. Occupation: Performer

Voice: Smoker's lung

Attributes [hide]

Geoffrey Wakefield, Male Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)14 (+2) 8 (-1)11 (+0)
Skills Animal Handling +1, Intimidation +2
Senses Passive Perception 9
Languages Common, Goblin, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 24000 sp. 1 Minor magic item.


Social Check DCs


Guy Acton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a tan vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his tan boots flare out at the collars. He wears a colorful flower in his brown hair. His hazel eyes are slightly larger than normal.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Guy was born with his mother's beautiful face. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He tends to his Tanner job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job.

Ideals: Justice, Gifted. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Tanner

Voice: Scratchy, weak

Attributes [hide]

Guy Acton, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)15 (+2) 11 (+0)18 (+4)
Skills Insight +2, Investigation +4
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. Silver comb with moonstones (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp).


Social Check DCs


Theobald Dudley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tattered old clothes. His hair is auburn and curly. His otherwise smooth face is marked with small tiny scars.

Personality: He is fixated on the number 50. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: The child of a Bellfounder, who enjoyed hunting, Theobald was taken on many hunting expeditions. Theobald was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Theobald decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Athletic. Flaws: Ugly, Insane. Bonds: Criminal record, Nature. Occupation: Laborer

Voice: Farmer accent

Attributes [hide]

Theobald Dudley, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)17 (+3) 14 (+2)16 (+3)
Skills Deception +5, Religion +5
Senses Passive Perception 12
Languages Common, Draconic, Dwarven, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 40 pp. Jet (140 gp). Red garnet (140 gp). Amber (140 gp).


Social Check DCs


Geoffrey Royal, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His skin is fair and his fingers are delicate and long. His golden hair is cut short with large spiked bangs in the front. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Prone to second guessing himself, he comes off as nervous. He is able to fit into much smaller and tighter spaces than normal.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother took him hunting and taught him how to get in the mind of other creatures. He was granted divine powers by his dying sister.

Motivation: He's repulsed by the PC; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Attractive, Nature. Occupation: Guard

Voice: Aggressive tone

Attributes [hide]

Geoffrey Royal, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)14 (+2) 13 (+1)10 (+0)
Skills Arcana +4, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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