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NPC Generator

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Advanced [show]


Richard Rayden, Male Human [Permalink]

Personal [hide]

Description: An older man who is wearing a perfectly clean shirt and pair of pants, he is not a threatening figure. He wears a wide-brimmed hat to hide his balding. His eyes are a pleasant violet.

Personality: He is very quiet and rarely speaks above a whisper. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Richard took refuge in the ruined castle and found the beat up monstrous two handed axe and armor he uses now. He tends to his Baker job now, and dutifully fulfills any obligations he has.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Shy. Bonds: Attractive, Religious, Nature, Job, Rich. Occupation: Baker

Voice: Ums and uhs a lot

Attributes [hide]

Richard Rayden, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)8 (-1) 14 (+2)18 (+4)
Skills History +1, Intimidation +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 40 pp. 3 Antitoxin. 3 Tanglefoot bags. 3 Tanglefoot bags.


Social Check DCs


Charles Bradley, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is physically well-built. His golden hair is thinning but still full. His face is covered beneath a completely black helmet.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He misses his home and complains about the freezing weather, even in summer.

History: He got into the Banker business at a young age. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Miller again.

Flaws: Ugly. Bonds: Immigrant, Job, Rich. Occupation: Banker

Voice: Italian accent

Attributes [hide]

Charles Bradley, Male Human Fighter 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)11 (+0) 14 (+2)16 (+3)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 38000 sp. 2 Antitoxin.


Social Check DCs


Gomory Rutland, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a simple burlap shirt and baggy pants. He conceals his axe with his veritable burlap sack of a shirt. His skin is also unnaturally pale. With a patchy brown beard and wild brown hair. His eyes are green and catlike.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Armorer arts, while his mother instructed him in etiquette, music and courtly manner. Gomory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found; and he desires power and/or immortality

Flaws: Ugly, Racist. Bonds: Rich, Adventurer, Family. Occupation: Armorer

Voice: Sighs a lot, exhausted

Attributes [hide]

Gomory Rutland, Male Human Fighter 4
Medium (6'1") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)13 (+1) 9 (-1)13 (+1)
Skills Athletics +3, Performance +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 43000 sp.


Social Check DCs


Lewis Nash, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he typically wears blue cloth garments or leather armor. His golden hair is lengthy. His green eyes are slightly larger than normal.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He never wears the same outfit twice, unless he absolutely has to.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his father and his sister before him, after school he went straight into learning to become a Marshal. He has worked as a Marshal like his father before him.

Motivation: Expand his business; and balancing his hectic life and new marshal responsibilities is difficult

Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Job. Occupation: Marshal

Voice: Hollow voice

Attributes [hide]

Lewis Nash, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)14 (+2) 10 (+0)12 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Chalcedony (80 gp). Freshwater pearl (11 gp). Azurite (11 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Manfred Yorke, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His moppish white hair is in a traditional bowl cut. He is very pretty but has cold, dead eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Manfred has worked very hard to control his curse. Due to his spouse's obsession with being a Slave Trader they were divorced and he won custody of their daughter. He worked as a Banker, and he later adopted a second daughter.

Motivation: Find a way to reverse the transformation of his brother; and regain custody of his daughter

Ideals: Optimist. Flaws: Disease, Insomniac. Bonds: Attractive, Family. Occupation: Banker

Voice: Cold and demanding tone

Attributes [hide]

Manfred Yorke, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)14 (+2) 17 (+3)12 (+1)
Skills Animal Handling +5, Arcana +4
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Moonstone (70 gp). Jade (70 gp).


Social Check DCs

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