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NPC Generator

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Advanced [show]


Ernest Hadleigh, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a custom-built plate barding that's adorned with red lining and desert motifs. His long auburn hair reaches down to his waist. He is baby faced.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born in a small desert village. His father took him hunting and taught him how to get in the mind of other creatures. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's attracted to the PC; and he feels kind of lost in life

Ideals: Joker, Justice. Flaws: Depressed. Bonds: Has a crush, Nature. Occupation: Blacksmith

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ernest Hadleigh, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)9 (-1) 9 (-1)8 (-1)
Skills Animal Handling +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. 1 Silk rope. 1 Magnifying glass. 1 Average lock.


Social Check DCs


Hubert Alston, Male Human [Permalink]

Personal [hide]

Description: A 5'2" eastern man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair is kept up in a ponytail inside a deerstalker hat. His otherwise smooth face is marked with small tiny scars.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born on a small isolated farm. Hubert was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Hubert decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has never given up on his writing dream.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac

Ideals: Entrepeneur, Artistic, Joker. Bonds: Nature, Criminal record. Occupation: Sellsword

Voice: Speaks with squeezed throat

Attributes [hide]

Hubert Alston, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)14 (+2) 13 (+1)17 (+3)
Skills Intimidation +5, Investigation +4
Senses Passive Perception 11
Languages Common, Aquan, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1700 sp.


Social Check DCs


Gerald Radcliffe, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing colorful clothing, dressed as a Sailor. His long blonde hair is drawn into a two foot long braid. He is baby faced.

Personality: Gerald is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He takes great joy in being the best Sailor in town.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sailor work with an outfit from a few towns over. Sailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Obtaining odd cultural Human artifacts is his passion; and an old rival family wants him found

Ideals: Extrovert. Bonds: Job, Religious, Family, Adventurer. Occupation: Sailor

Voice: Low and grunting

Attributes [hide]

Gerald Radcliffe, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)12 (+1) 15 (+2)16 (+3)
Skills Athletics +2, Deception +5
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +5

Possessions: 100 gp.


Social Check DCs


Conrad Harper, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he dresses well, wearing red shirts, loose pants, and blazers most of the time. He keeps his red hair in a flapper bob. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born the only child of a wealthy merchant. After coming to the age of reason, Conrad took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Entrepeneur, Gifted. Flaws: Mundane. Bonds: Attractive. Occupation: Bather

Voice: Soft and melodious

Attributes [hide]

Conrad Harper, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)14 (+2) 15 (+2)18 (+4)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Celestial, Auran
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Geoffrey Enfield, Male Human [Permalink]

Personal [hide]

Description: He wears a simple green robe with yellow stripes complete with hood, and he perpetually has his greataxe ready. His chestnut hair is kept up in a ponytail inside a broad hat. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with vampirism at a very young age, Geoffrey has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC; and money/treasure

Ideals: Fighting, Philantrophist. Flaws: Antagonistic, Disease. Bonds: Rich. Occupation: Tailor

Voice: Speaks with lips pursed

Attributes [hide]

Geoffrey Enfield, Male Human Fighter 5
Medium (6'3") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)16 (+3) 10 (+0)9 (-1)
Skills Athletics +6, Medicine +3
Senses Passive Perception 10
Languages Common, Auran, Gnoll, Celestial
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp.


Social Check DCs

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