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NPC Generator

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Advanced [show]


Drogo Harlow, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft brown waves gently in the breeze. He has dyed his greying brown hair a little too much giving a sharp brown color. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He dislikes all the random violence that takes place in the west. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A powerful brothel owner made him what he is. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Athletic, Pacifist, Philantrophist. Bonds: Rich, Mentor. Occupation: Sailor

Voice: Low range voice

Attributes [hide]

Drogo Harlow, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 11 (+0)14 (+2) 13 (+1)15 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common, Gnoll, Gnome
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 14000 cp.


Social Check DCs


Solomon Pinkerton, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and is wearing colorful clothing, dressed as a Brewer. His skin is also unnaturally pale. His hair is long and red with streaks of black, and is pulled back with small blue clips. His beard is black, braided, and well cared for. His eyes are amber.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a poor family in the city he treasured whatever gifts he got. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He used his abilities to travel the world and help people.

Motivation: Balancing his hectic life and new Brewer responsibilities is difficult; and further expansion of business

Ideals: Philantrophist. Flaws: Ugly. Bonds: Family, Poor, Debt, Job. Occupation: Brewer

Voice: Scandinavian accent

Attributes [hide]

Solomon Pinkerton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)12 (+1) 16 (+3)12 (+1)
Skills Arcana +3, Perception +5
Senses Passive Perception 15
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3200 sp.


Social Check DCs


Anthony Everleigh, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His golden hair is slicked back into a classic pompadour. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Anthony was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Anthony decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Ideals: Opinionated, Philantrophist, Artistic. Bonds: Immigrant, Criminal record. Occupation: Priest

Voice: Prounounces S like Z

Attributes [hide]

Anthony Everleigh, Male Human Fighter 4
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)12 (+1) 15 (+2)12 (+1)
Skills Insight +4, Stealth +6
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 600 gp. Brass mug with jade inlays (200 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Justin Hampton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear blue clothing when he does not wear armor. He keeps his white hair in a pixie cut. His gray eyes dart from person to person to random spaces in the air.

Personality: He speaks before he thinks and is too direct. He is a logical person and will generally grow upset if things defy logic and science.

History: From birth he was tutored by a cruel and relentless mentor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Farmer. He has worked as a Farmer like his father before him.

Motivation: Wants his loneliness to end; and further expansion of business

Ideals: Logical. Flaws: Ugly, Impulsive. Bonds: Mentor, Job, Has a crush. Occupation: Farmer

Voice: Raspy

Attributes [hide]

Justin Hampton, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)12 (+1) 11 (+0)8 (-1)
Skills Nature +3, Stealth +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Cory Wakefield, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized tan coat. He is bristling with hidden weapons, mostly halberds and morningstars. His moppish silver hair is in a traditional bowl cut. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Cory grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Cory. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable; and a rival would like him out of the picture

Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Criminal record. Occupation: Scribe

Voice: Laughs frequently while speaking

Attributes [hide]

Cory Wakefield, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 4 (-3)13 (+1) 14 (+2)17 (+3)
Skills Animal Handling +4, Religion +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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