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Advanced [show]


Odo Home, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a worn and beaten armor. He keeps his long auburn hair kept up in a rat tail. His eyes are likewise hazel.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a big fan of imagination and believes people should spend more time reading and writing.

History: From birth he was tutored by a cruel and relentless mentor. In his 13th year, his parents were killed by a dire rats raid, leaving Odo alone in the world. After a stint in an orphanage, he was adopted. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.

Ideals: Logical. Flaws: Depressed. Bonds: Attractive, Mentor, Enemies. Occupation: Barber

Voice: Speaks with squeezed throat

Attributes [hide]

Odo Home, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)12 (+1) 10 (+0)11 (+0)
Skills Acrobatics +4, Investigation +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Tim Merton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is typically in his Layabout uniform. His deerstalker hat is riddled with cuts and holes. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Tim wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He has all his life been fascinated with dancing.

History: He was born a particularly ugly child, much to the horror of his parents. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Layabout.

Motivation: Expand his business; and balancing his hectic life and new layabout responsibilities is difficult

Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Job, Poor. Occupation: Layabout

Voice: Farmer accent

Attributes [hide]

Tim Merton, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)11 (+0) 6 (-2)13 (+1)
Skills Animal Handling +0, Intimidation +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. Lapis lazuli (5 gp). Azurite (5 gp). Peridot (80 gp).


Social Check DCs


Anselm Leighton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a fancy blue suit. He has shaved his head bald. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Aggressive, abrasive, and angry, Anselm embodies much of what other species detest in the Humans. He pushes his goals aggressively. He is also a coward if confronted.

History: Anselm lived on a farm with his father, near the main road leading to a nearby town. While studying, he fell in love. They married and had a daughter. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Anselm never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He is content; and he seems to be bored by most things

Flaws: Antagonistic, Fearful, Mundane. Bonds: Attractive, Family, In love. Occupation: Bellfounder

Voice: Ums and uhs a lot

Attributes [hide]

Anselm Leighton, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 8 (-1)16 (+3) 13 (+1)13 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Terran, Druidic, Gnome
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp. 4 Antitoxin. 1 Everburning torch. 2 Acid flasks.


Social Check DCs


Peter Lester, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'7" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His left leg appears badly burned and disfigured. His golden hair is thinning but still full. His hazel eyes dart from person to person.

Personality: Aggressive, abrasive, and angry, Peter embodies much of what other species detest in the Humans. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: From birth he was tutored by a cruel and relentless mentor. A few years later when the north was not economically sound they moved to his current location. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Mentor. Occupation: Painter

Voice: Russian accent

Attributes [hide]

Peter Lester, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)16 (+3) 11 (+0)12 (+1)
Skills Intimidation +3, Perception +2
Senses Passive Perception 12
Languages Common, Infernal, Sylvan, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1900 sp. 1 Breastplate.


Social Check DCs


Charles Altham, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he has the majority of his body covered in plate. His silver hair is unkempt and raggedy. His eyes are blue.

Personality: Stoic and calm, he prefers to meditate than take action. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When money was particularly tight he was walking through alleys when he overheard a Herbalist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it.

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Military. Occupation: Herbalist

Voice: Low and grunting

Attributes [hide]

Charles Altham, Male Human Fighter 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 7
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 11 (+0)10 (+0) 6 (-2)15 (+2)
Skills History +3, Stealth +0
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +0 / 2d4-3, Grapple +2

Possessions: 500 gp.


Social Check DCs

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