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NPC Generator

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Advanced [show]


Dustin Webley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a tight red one piece outfit complete with pants, hood, and a cape. His blonde hair is unkempt and raggedy. His thin eyebrows rest above his beady violet eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the west to a Animal Trainer, Dustin learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Animal Trainer. He now owns his own business.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Joker. Flaws: Ugly. Bonds: Immigrant, Poor, Job. Occupation: Animal Trainer

Voice: Excited and jittery

Attributes [hide]

Dustin Webley, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)14 (+2) 13 (+1)7 (-2)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 900 sp. Banded agate (14 gp). 4 Antitoxin. 8 Acid flasks. 8 Acid flasks.


Social Check DCs


Percival Kendal, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a slight overbite and is overall scrawny. He wears a colorful flower in his blonde hair. He wears a mask on his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Gifted from a young age, Percival studied abroad. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He became a Miller soon after.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Philantrophist, Gifted. Flaws: PTSD. Bonds: Attractive, Job. Occupation: Miller

Voice: Dark and ominous

Attributes [hide]

Percival Kendal, Male Human Fighter 4
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)7 (-2) 10 (+0)11 (+0)
Skills Insight +2, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. Citrine (20 gp). Eye agate (4 gp). Bloodstone (20 gp). Amber (160 gp).


Social Check DCs


Theobald Bradley, Male Human [Permalink]

Personal [hide]

Description: This man wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his sai. He is muscular with a powerful set of arms. He wears his hair in dreadlocks. His amber eyes dart from person to person to random spaces in the air.

Personality: Always inclined to offer people food he seems plenty friendly. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a pair of adventurers, Theobald grew up listening to his mother's many stories. He has had some formal painting training, and achieved minor success. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To reunite with his absent mother; and he's looking for his big break

Ideals: Philantrophist, Artistic. Bonds: Family, Adventurer. Occupation: Painter

Voice: Mumbles to self between sentences

Attributes [hide]

Theobald Bradley, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)8 (-1) 14 (+2)11 (+0)
Skills Acrobatics +3, Arcana +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Cory Hackney, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears professional attire. His black hair is lengthy. His eyes are likewise hazel. His teeth are white and perfect.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is frequently practicing swordplay.

History: Cory was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: To unite with his brother; and an old rival family wants him found

Ideals: Joker. Bonds: Attractive, Immigrant, Military, Family. Occupation: Farmer

Voice: Smoker's lung

Attributes [hide]

Cory Hackney, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)7 (-2) 8 (-1)13 (+1)
Skills Insight +1, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 18000 cp.


Social Check DCs


Richard Riley, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with blue lining and desert motifs. His black hair is kept up in a ponytail inside a broad hat. His fair skin shows little sign of his aristocratic breeding.

Personality: He is fixated on the number 20. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with a lost civilization.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). During his travels, Richard and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Richard discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Richard fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Flaws: Insane, Disease, Insomniac. Bonds: Attractive, Adventurer. Occupation: Blacksmith

Voice: Mousy voice

Attributes [hide]

Richard Riley, Male Human Fighter 4
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 7 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 5 (-3)16 (+3) 11 (+0)7 (-2)
Skills History +5, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Terran, Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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